My Hero One’s Justice reviews

Samey 3D anime fighter shlock.
Fun enough for fans of the series, for a little while at least
It's the same as the Naruto games
Translated by
Microsoft from French
My hero one's justice, a game for the fans, really? First of all, I would like to point out that my title is very door to eye, but you will understand during my next line. Indeed, not knowing dutout the universe of my hero academia, but adoring the games of 3D fights with a great freedom of movement like senran Kagura, Valkyrie drive, I did not stop to buy this game and in the end, I am satisfied because Thanks to this game, I could know the series while a lot of review site say "games intended only for fans". Already, big lie because I'm proving the opposite haha. In short, let's see together in list format the positive and negative points. Positives-destructible arena-arena at the Dragon Ball Tenkaichi 3. That is, the Ring's out, its a pleasure! -Great personalisation of the character-moving the characters smoothly, we give way to the strategy and it is not a question of rushing into the heap-Moveset to the smash and Senran. That is, not a lot of different moves in the shots, but great possibility of creativity to create new combos using your support or situation. -Games well optimized 1080p/60fps ON-20 characters with a unique gameplay of them. It is not just about hammering as I said, but to create and understand the synergy of the Persos. -Fairly balanced characters overall. In the tierlist, I could test characters from tier, C, D and F, but I could win against third parties B, A and S. Ducoup, beware of the tierlist that circulates because everything is really a question of strategy at the level of the fights. -Besides, adrenaline level, it's very present! -Easy grip game, but difficult to master-system of colision excessively enjoyable when 2 opponent gets on! -Alter system yellow/red negative points-lack of online players. Barely 150-190, it's not crazy. -We would have liked an online spectator mode in order to streamer tournaments-we would have liked a tournament mode-infinite combos. At the risk of contradicting me, yes the characters are not poorly balanced, but let's be realistic, some exploit exists and if your opponent decides to piss off, Bah he will use infinite combos. -Arcade mode too simple, there are only 6 fights, one would have liked at least 10 fights in view of the speed of these-too much time of loads-the Cancel animation. Compared to my Partitiche series which is Senran, my hero is devoid of cancel animation even though still, the creativity of the combos still leaves a big gameplay not negligible. -Counter, we would have liked a system at the Senran which at the exchange of 10% of our Pv's, this frees us from a combos. (Useful system to counter infinite combos for example)-the stun's? Why punish the player who suffered a lot of damage? Conclusion to conclude, my hero one's justice is a very good game of fight that identifies flaws like all games, but possesses a great mechanics of gameplay. One would have liked some thing, liked a bigger craze because it is typically the kind of game in which, I want to streamer tournaments, want to organize the dirty and see a hyper hyped community. There are so many beautiful combos to create, a big skill cap at high level. Moreover, do not be afraid, forget the useless comments of the genre "game only for the fan's". I bought the game for its gameplay, I've never seen my hero in my entire life. Still, I take a crazy pleasure to play there!
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