My Kiwi Prototype
About
Walk around a small environment as a cute little kiwi in this prototype that tests procedural animation in Unity3D.
A good excuse for me to learn the basics of procedural animation, the Unity Shader Graph and the Blender's modeling, texturing and rigging tools. All the animation was done without keyframes, completely through code.
ControlsUse the WASD keys or the left joystick of the controller to move the kiwi. And the mouse, or the right joystick to rotate the camera.
Check other projects in my profile: https://lucasserrano.itch.io/ visit my portfolio: https://sergiolucasserrano.wixsite.com/website or contact me at: [email protected]