Translated by
Microsoft from Russian
Microsoft from Russian
"My Little Worms" is a Runner for the whole family with cute worms.
Gameplay: https://www.youtube.com/watch?v=LPS_v5dj-0A Control on two buttons: one jumps over the stones, and the second envelope the flowers, digging under them the ground.
For coins You can unlock new worms. They differ in speed of movement and number of lives (how many collisions will survive the worm before it bends). In Addition, worms have different number of reviations. The last of them unlimited, but do not see much sense, when for each revival will have to pay 50 coins.
A Small but gambling game. To make it easier to play unlock the slowest worm.
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5 minutes of game
Translated by
Microsoft from French
Microsoft from French
My little worms: Note: 1/5 my little worms is a small arcade game, in the Dodge genre. You must avoid that your worm that is constantly carries towards its fatal destiny does not die too soon against a flower on the surface or a buried rock.
Once is not custom on the part of the developer "for kids", there are sound effects, that's good! There are even two music, a Goody for the menu and an epic style in the game. These 2 pieces loop and are too short.
Getting started is easy because it's about pressing the up and down arrows at the right time to avoid obstacles. It should be noted that the difficulty of the game will come from the selected earthworm. Again, for kids innovates since it has not merely offered aesthetic skins that do not bring anything to the game (see the other titles of the catalogue of for kids) but to allocate different characteristics to these verses, which are: health, speed and number of resurrection. For this last feature, I did not understand the usefulness since to relive, it is necessary to spend money but the price is far too expensive.
Now let's go to the negatives: speed first... With the earthworm that is offered to you gracefully at the beginning of the game, I think many of you are going to ask for an immediate refund. It's way too fast! You're going to eat obstacles! The camera is so close to the worms that your reaction time is too often insufficient when you are a casual player. And I'm not even talking about children. As a bonus, scrolling lightly approaches some obstacles as if the game was lagging behind to generate new obstacles. And my comp is not the problem (it end date 2017), compared to the meager graphics resources deployed... Because the landscape is confusing with boredom. Still no animation, still no diversity in the obstacles: 2 colors of flowers, 2 types of rocks! The obstacles are generated randomly but the gold coins are only recoverable by skipping some rocks. Why didn't you put gold coins on the road or underground?
In the end, the game is nice only if you select the worm the slowest but good, it is not fun long time so the whole is tasteless.