Translated by
Microsoft from French
Microsoft from French
Very good game...
Flexible fix...
Infinite level race... and at the same time part with limited duration, according to your will!
A game taking, but that little end quickly, or on the contrary according to your choices.
Comparing to one way heroics plus...
(+)-The game is more varied... full of quests and new NPCs-new classes offering new forms of play (eg: body to body without weapons or viable armor)-random worlds with new concepts-new monsters exceeding sizes of a square...-you fight the " Shine RAID "and" fallen angel "instead of" darkness "and" demon Lord "original-companions who get affection from many different ways (-)-sometimes formidable pitfalls-the dream Vault is more restricted use (if you want resume a backup, to have the bonus items later, turn off the game and do not load the credits/death stats or end game of a party you want to reload... otherwise, bonus items will not be stored... and you will lose your current equipment/items)-the size of the world view is two times smaller, which makes for example detection skills/items, chests, cities, enemies rather unhelpful in preview, we see no arrows really exceeding the 10 (against 25/30 originally).
For me it's the most frustrating thing.
Translated by
Microsoft from Spain
Microsoft from Spain
Mystery Chronicle: One Way Heroics is a reimplementation of the first One Way Heroics, produced in an indie way by the Japanese studio SmokingWOLF. While I will not go into details of what differences there are between them, the delivery of Spike Chunsoft is a real blast of fresh air. OWH gives a twist to the randomly generated dungeon scan genre and introduces the forced side scroll: if it absorbs you to the left's Shine Raid, it's over! You have No choice but to go to the right and face all that is tercie. There Are Many different classes available, difficulty modes, and it has practically infinite replayability, because to discover the true story you have to arrive «At the end» with all the characters. It'S hard to say no more without revealing spoilers. The graphic aspect, combining pixel art and high-resolution illustrations, exudes charisma and envelops us in a lovely environment. The Music, for its part, is really cozy and even invites you to put it back, because it is not annoying or repetitive at any time.
I Bought one Way Heroics in a Humble Bundle by chance and it became from that moment on one of my favorite role titles ever since, for its nice presentation and high replayability. Mystery Chronicles: One Way Heroics reimagines Everything and brings the brand charisma of the house Spike Chunsoft. They Are very different games and can be fully enjoyed separately.