Translated by
Microsoft from Spain
Microsoft from Spain
Introduction a game that simply and plainly, is taken too much to the chest that of "Hidden Objects", preferring quantity to quality.
General Analysis Mystic Diary-Quest for Lost Brother is a game of the genre Hidden Objects (or Hidden object in Spanish) developed in Unity by the independent team SunRay Games, a simple game without problems related to a bad development, but could give A lot more of it. As for the duration this can be extended between 1 hour and 30 minutes until 2 hours.
Although The puzzles are quite simple, the title bet is not to complicate the user's life too much, but the amount was chosen over the difficulty. The various puzzles that this possesses are present from beginning to end, one after another and just giving a little respite when finishing one and before beginning the next, where in turn it is known part of the history that accompanies him.
Individual Aspects-Graphics: The game is developed based on 2D scenarios with objects that the player will have to find, unfortunately does not have too attractive.
It uses a rather opaque color palette with somewhat dull colors, this fits perfectly to maintain the aura of seriousness that the narrative aims to convey. The visual quality of the objects that the player must find is excellent, all perfectly worked and easily perceived, so it will not be a problem to confuse them.
-Sound: The game has some songs to accompany the adventure, and although they fit in a good way with the ambience, are not at all memorable because of its simplicity and little variety. The effects are also very limited, not to mention the voices, which are non-existent.
-History: A young magician discovers that his brother has mysteriously disappeared, without more than a note must undertake the journey to rescue and discover the secrets after the incident.
While The argument may not sound very interesting, the positive point is that it does not fall into the classic cliché of the damsel in distress, instead slightly changes the goal of the voyage by presenting a man who must rescue his brother from the claws of a danger Desconoc Gone, all this solving puzzles and discovering clues that will guide him to him.
Since The journey is alone, the story is developed on the basis of the protagonist's notes on the tracks he has discovered after finishing a particular scene, which closes each one and opens place to the next. Unfortunately This narrative is too flat and lack of any kind of emotion, problem by which it will not be rare to end up without even reading the fragments of the plot because they are simply filled.
-Gameplay: The gameplay is limited to look for the objects requested and click on them. An inventory and some basic options are Also available in the Pause menu. What is not at all wrong, but also does not come out of that average to which gender is used.
Negative Aspects Repeatability The Philosophy of this title is summed up in repeating the same formula as many times as possible, so to enjoy it simply needs patience or be a fanatic staunch of the genre Hidden Objects because it has at least 20 of these puzzles, which even increase in difficulty when advancing the plot. It'S Just the same time, after and after time.
Conclusion To Finish and summarize, the game is not mediocre and does not deserve to be classified as the black sheep of the genre as there are things that if he knew how to do, which in the same way and unfortunately not enough to recommend it. Also for that price you could get something of higher quality.