Naeniam Pre-Alpha 1.0
About
Naeniam Pre-Alpha 1.0
Updates Patch Notes:
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--27/5/2019-- [Early Access] Pre-Alpha 1.0--------------------
|| ChangeLog ||- Stage 1 created.
- 17 Enemies created.
- 2 Playable characters with diferent abilities (Fire & Ice).
- 4 Fire abilities & 4 Ice abilities.
- Music added.
- SFX added.
- Blood added.
- Level system added.
- Experience system added.
- Heal system added (Presing Space).
- Sometimes experience instantiate on walls, so you can't collect them.
- You only can play Naeniam on 1920x1080.
- Blood sometimes overlap the characters and enemies.
- Enemies can ruin the game is some of them collision with you at the same time.
- If enemies push you to a wall, you will stack on it, and you can't move.
- If "Ice Zombie" hits you, you will not be ralenticed.
- Sometimes "Big Demon, and more enemies" stuck on walls and cant move.
- "Shaman Ork" has a visual error on his HP.
- If playerHP = 0, you can continue playing.
- PlayerHP can be negative.
- You can leave the initial room through non-walls.
- When you leave the room, you can find "Test Rooms & GameObjects".
- There are 3 different types of enemies.
- Undeads
- Skelet (20 hp, 5 dmg)
- Tiny Zombie (20 hp, 5 dmg)
- Ice Zombie (20 hp, 5 dmg, freeze)
- Zombie (40 hp, 10 dmg, poisonous)
- Muddy (40 hp, 10 dmg)
- Big Zombie (100 hp, 50 dmg)
- Goblins
- Goblin (20 hp, 5 dmg)
- Ork Warrior (40 hp, 10 dmg)
- Ork Shaman (60 hp, 10 dmg)
- Masked Ork (60 hp, 20 dmg)
- Swampy (40 hp, 10 dmg)
- Big Ogre (120 hp, 40 dmg)
- Demons
- Imp (20 hp, 5 dmg)
- Wogol (40 hp, 10 dmg)
- Chort (60 hp, 20 dmg)
- Necromancer (40, hp, 10 dmg)
- Big Demon (140 hp, 40 dmg)
- Undeads
If you find more bugs, pls let me know on comments.
System requirements for Web
Last Modified: May 31, 2019
Where to buy
itch.io