Average Playtime: 1 hour

Naev

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About

Naev is a game about space exploration, trade and combat. Players travel the galaxy and earn money by trading, fighting and performing missions. Main features: A large galaxy with hundreds of planets and moons to explore. Real-time, semi-Newtonian gameplay reminiscent of the Escape Velocity games. Many different ships to buy and pilot, and many ways to customize each of them. Multiple factions, each with unique ship designs and personalities. Open-source, meaning ultimate freedom of modding. Currently Naev is a playable game, but it is far from being a complete one. To further mature the game, we, the developers, need you. Yes, you. All it takes is the motivation to be creative in some way! Probably the easiest way to help, as well as one of the most valuable ones, is by coming up with new stories for the game, and by shaping those stories into playable missions. Other ways to help include making art or sounds, improving gameplay via balancing work, or (if you have the ability) even a bit of coding on the main program. A few things to keep in mind: This game is a hobby project, not an indie development project. There is no final plan, no time frame for the "finished game". The dev team does not accept monetary donations, only direct contributions to the game itself. The game engine is written in C. Missions are written in Lua. No, there is no multiplayer, and there probably won't be. Unless you add it!
Platforms
Release date
Jul 17, 2017
Developer
Naev Team
Publisher
Naev Team
Age rating
Not rated
Website
http://naev.org/

System requirements for Linux

Minimum:
  • OS: Linux XP or newer
  • Processor: Pentium III class processor or equivalent
  • Memory: 512 MB RAM
  • Graphics: OpenGL 1.1 or later compatible video card
  • Storage: 400 MB available space
  • Sound Card: None or better
  • Additional Notes: Refer to the wiki for required dependencies
Recommended:
  • OS: Linux XP or newer
  • Processor: Pentium IV class processor or equivalent
  • Memory: 1 GB RAM
  • Graphics: ATI r3xx or equivalent
  • Storage: 400 MB available space
  • Sound Card: None or better
  • Additional Notes: Refer to the wiki for required dependencies

System requirements for PC

Minimum:
  • OS: Windows XP or newer
  • Processor: Pentium III class processor or equivalent
  • Memory: 512 MB RAM
  • Graphics: OpenGL 1.1 or later compatible video card
  • Storage: 400 MB available space
  • Sound Card: None or better
Recommended:
  • OS: Windows XP or newer
  • Processor: Pentium IV class processor or equivalent
  • Memory: 1 GB RAM
  • Graphics: ATI r3xx or equivalent
  • Storage: 400 MB available space
  • Sound Card: None or better
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Last Modified: Aug 28, 2019

Where to buy

Steam

Naev reviews and comments

Translated by
Microsoft from French
Naev is a good game of realistic spatial adventure with natural controls and a real logic that asks you to do attention has many details without forcing you to observe them every 30 disecondes. graphics, soundtrack and control can be the old/soft area but it is for the simple reason that the game is old and that the dev team is only composed of 2 people. I hope that the game will be able to develop a fanbase is that the future MAJ adds even more immersive deletions. Note: the game is only in English then desolate for people who are not able to read its because all explanations are in the texts and 40% of the imersion also.
Translated by
Microsoft from Deutsch
+ Free (no pay to win) + Galaxy to explore + many different ship types + large modular portability of the ship with Modulas + free decision what you want to make you can take Goods from A To B transports And at A still Goods for C, Time Critical Goods missions more money certain Delivery Date otherwise deductions until departure, Tourist Tours, Fight against Pirates, a Faction help and join-good to pretend Wenns mans But can then you often have something to laugh about (at least I had to laugh at many put laughing)- No Trade in the actual sense there are although Transport missions and Missions Deliver us From something as much as possible and per Unit you get X Money but otherwise the Prices Unified Food Ores are always the same price All in all a Nice Game especially for nothing a T Pipp even if you want to play the game plays the tutouriel's explains the very bouncy control well but not ashamed if you don't Remember everything there are really many Key Compinations available mind you for the first time playing only the important ones!
Translated by
Microsoft from Deutsch
The Game is felt a Mix of Transcendence and EVE. The Control is not immediately catchy in all Points and the Tutorial alone lasts about an Hour. The Degree Of difficulty of the Fights seems to me to be too high. Even with the first hostile pirates I met I could hardly even blink until they had disassembled me. You then start again on the last Planet you visited without losing anything that puts the Level of difficulty into perspective a bit again. I think it is a Pity that the Trading System is still very rudimentary. There seem to be only 4 Goods and their Price is always the same if it is not a Procurement Mission. That is, there is no Trade outside of Missions. All in all, however, a rather nice space game, Which gets from me a Recommendation Pros:-beautiful Graphics with retro elements-great Sound-many Configurations for your own Ship-versatile missions and Events (as far as I can tell so far-Ships the " Left behind "are available again at every Shipjard, so you don't have to move painstakingly, as with EVE Cons:-Partly some annoying Control. (Why no Auto-landing and Landing permit Extra Keystroke?) -Fights too heavy-free Trade only rudimentary
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