Naught Reawakening reviews

Translated by
Microsoft from French
The principle of the game is rather new and interesting: to make progress by rotating the landscape around the character (even if it was proposed elsewhere). The graphic universe recalls that of limbo, less worked however. But two points spoil the fun: no matter what settings you make in the settings, the launch pattern appears every time we launch the app, which makes losing the position where we were. In addition, the game controls are far too imprecise and insufficiently reactive, making the movements far too slow to defeat, even after many attempts, the Edahi boss in 1-10. Since the last update goes back to long enough, unfortunately we should not hope to solve these problems... To avoid so.
Translated by
Microsoft from Spain
The game is fun, the idea is very good and is well raised. Every 10 levels There is a boss who challenges you by putting yourself to the test with what you have learned. What happens is that it lasts little and you get tired of the levels, the game invites us to look for lives and diamonds by the map and that usually bore me because the artistic design you just seem ugly. Then The music is not good with the game, and I for my part, the floor remove. The Forest Spirit is hard for me to use. The movement is not fluid because the levels are puzzles. The story is simple but nobody cares about the story in mobile game. I'M a little dizzy... The game seems a little expensive compared to other games App store. If you go down to €1 I invite you to try It. In Addition We will help the development of a second part or another game with these bugs fixed. By Fernando Zapata @zap_99
Translated by
Microsoft from Deutsch
First Of all – you have to get very used to the Control. But What is also due to Rethinking – that you turn the Earth around you, rather than the other way around. So it's helpful to play the first Levels a few Times more often (collecting all the Diamonds in the process) to get used to them. Otherwise, the fun of The Game is quite great. The Levels offer good Challenges, the Sense of direction and spatial Voicing Skills are always required in order to find your way around. It boosts, but is never too heavy, so there are no big Periods of Frustration. There are three Worlds with 10 Levels (plus a bonus level if you have found all 3 Diamonds in each Level). In addition, at the Beginning of every World, there is a chapter introduction about the World of History. That there is a Button behind which something Hides, I honestly only got when I was already through with the Game. Overall, the Price is a little high, but after about 5 Hours you are through everything, but it remains a Game that impresses with its original Controls at some point. Who wouldn't like to turn the World around you ...