Translated by
Microsoft from Russian
Microsoft from Russian
Another primitive shooter about the Second World, made in Game Guru (this, if anyone does not know, a more modern and improved version of the engine FPSCreator, which made such masterpieces of the FPS genre as "Replicore", "Cry of the Infected" and others).
The Gameplay is primitive to ugliness: play an American soldier, you need to walk from point A to point B, while shooting static enemies-Nazi. At Point B on the ground are documents that are picked up, go to the next level. Next to the documents can be exploding barrels, and in this case it is necessary to be extremely careful, because the exploded barrel will inevitably destroy the documents, making the transition to the next level impossible.
It is Noteworthy that the first 4 levels are parts of one big card, just at each level certain parts are closed from other invisible insurmountable obstacle. Levels after the fourth, however, also this sin.
Enemy Infantry-Gunners all as one armed with UZI, officers-pistols Colt 1911, and rocket launchers (yes, in the Battle of the city on US periodically will fire rockets) use for firing RPG-7. Unfortunately, it is impossible to Pick up weapons of fallen enemies.
In the course of the task, the character is gaining an impressive arsenal, which includes: Kar98k, PP Thompson, gun Luger P-8, PP MP-40, Panzerfaust and hand grenade Mark II. Any weapon kills the standard Infanchman with the first hit, officers and the machine guns require two or three hits.
On The boot screen It is suggested to disable Steam Overlay, and it makes sense, in fact, because when you take screenshots or when any toast appears, the brightness of the twisted to the maximum and it becomes impossible to play. Loading the game does not help to return everything as it was-will have to restart the game.
In General, and there were and there are shooters, more worthy to spend on them the time. Nazi Shoot does not cause absolutely any emotions-the next shooting range with opponents, which are almost completely static, and with the indistinct task "to get the enemy documents." The player has questions, which the game does not give answers: where to Get the documents? What is this heaven-forsaken city? Why Should they be mined, what documents are there, why are they so important? And if they are so important, why were they sent only one person?
Too little, too unleavened, too lazy done. However, I did not expect any more from Game Guru shooter.
The Russian version of the interface and/or voiceover-No.
No Achievements.
No Collection cards.
Linux/SteamOS Support-No.