NBlaster
About
NBlaster is my first ever Game Jam entry and was developed in BlitzMax from scratch / a blank page. It’s been a while (like 6 years) since I have used BlitzMax, I’d forgotten just how much fun this language was.
I used the following tools to develop NBlaster
- BlitzMax (NG) (Compiler)
- VSCode (IDE)
- BlitzMax For VSCode (Plugin)
- HxD Hex Editor (For sprites)
Thanks :)