Nelumbo
About
PLOT
The Nemsi galaxy is succumbing to a strange disease called Nelumbo, which causes its inhabitants to lose their memories. Travel the entire galaxy in search of lost memories, and find out the origins of Nelumbo.
DESCRIPTION
Nelumbo is a 2D exploration and platform video game where, through the environment and the NPCs, the player discovers the story of Nemsi. As the players progress, they will acquire skills, which will allow them to discover and visit new planets and areas. We are inspired by games like Hollow Knight and Gris, both artistically and thematically.
GAMEPLAY
Nelumbo has two main foundations on which its gameplay is based. First, the part that resembles the platforms and puzzles, whereas you progress in the game you will acquire new skills and powers that will allow you to rediscover the areas you have already visited and explore new ones. Secondly, you will have to search all over Nemsi for the memories of the different inhabitants of the galaxy, and discover the origin of this strange disease through a unique way of reviving this lost memoirs.
CHARACTERS
These are the inhabitants of Miseet, your home planet. They’ve been affected by Nelumbo, so they don’t always say things that make sense, but they’re good people. After seeing you with this curious new helmet, which you put on at the beginning of the game, they will have enough confidence to ask you for help in finding their memories.
ADDITIONAL INFO
Nelumbo was born as a Final Degree Project made by four students from different careers and disciplines.
The game is currently in development, so what is posted here is a prototype of the first planet, which can be played with both keyboard and remote control (although it is preferable to play remote control). We hope you enjoy the game, and thank you for leaving feedback of any kind in the comments.
TEAM
Albert del Arco: Game Designer
Marta Freixas: Narrative Designer
Erich Lerbs: Lead Programmer
Laura Sinici: Art Director
Edu Coll: Collaborating artist
Pau de Dau: Soundtrack