Neon Prism reviews

Translated by
Microsoft from Deutsch
Product received for free The Game has two main Problems. The first is the Levels. There are interesting Levels, but these are very few and the ones are either boring or Frustrating. The second is control. You can only turn left and right and then move forward or backward. You can't influence the Speed, so you're always way too fast. As a result, the Game is all but unplayable. The Game then has even minor Problems, such as that the Soundtrack consists only of Elementary Music, which was licensed with Creative Commons and thus was not made specifically for this Game and does not really fit the Game. TL; DR: Spar the Money, there are better free Games
Translated by
Microsoft from Deutsch
Product received for free Habe received the game for free by a Steamkey of a Friend and find the Game as a small Change great. Got the Game 100% done in 66 Minutes. It's a typical Skill Game for between through. You gather with, I call it Spaceship, blue Balls which are distributed in the respective Levels. Most of the Time, you also collect more than just one Ball. There are various Obstacles that make the Way to the Points more difficult, but nevertheless it is kept simple. Through blue Walls you can not get through, From the yellow one you bounce off, and the red ones destroy you. Simple but effective for the little Pastime. Many Levels you could create well below the time needed for the Gold Medal others were a bit more demanding. For Players who don't play skill games frequently, it could be Fun and yet very demanding, for People who have come Into contact with something like that often and are used to such games, the Game will be too easy and probably after 40 minutes through to be. I myself Play this Kind of Genre abundantly too and had my Fun at the here
Translated by
Microsoft from Deutsch
"Neon Prism" is a little Skill Game. The Basic Principle is very simple. From a Top-down perspective, we need to move our Ship to the Exit in 50 Levels (or 50 Screens). And this as quickly as possible, because a Timer always runs with it and it is quite challenging to create a Screen as quickly as possible. Some Screens only take a few Seconds if you manage them cleanly. But Rotating rotors, moving Enemies or expanding surfaces get in our way. A Difficult Thing is certainly the Control, because our Ship can only be moved with a bit of old-looking tank controls. In other words, with the lateral Control buttons we do not move aside, but only turn in the appropriate Direction. After a short Time, however, one has become accustomed to the Control and somehow it also fits the Game. A clear Plus is the varied Level Design. It is Often time to understand what exactly the Task or Challenge is. The Graphics are typically very reduced, only the Neon Light makes the Objects reasonably chic. The Soundtrack is a pulsating Synthium Dudel that seems generic and quickly becomes annoying. Overall, playing is certainly not outstanding, but a very nice and also challenging Pastime in later Levels. Rating: 6/10 Atmosphere-/10 Story 6/10 Graphic 5/10 Sound 6/10 Game Mechanics 6/10 Balancing 6/10 Game Pass Conclusion: Amazingly varied level design. 6/10 Overall Rating
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