Neon Voyage
About
This is a team project I'm developing alongside 3 others. This is not wholly nor soley my property.
The game is an FPS taking inspiration from system shock and doom in a heavy neon aesthetic. The intention is to be twitch reactions and fast while offering a satisfying feeling from sprinting through the levels. This is the capstone project for my game development degree.
This was originally going to be a first person dungeon crawler, however due to losing a team member and various other issues we restarted the project scrapping that idea and lowering scope significantly.