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Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review I had already played the Demo last year on which I bought the Game. I also like the second Chapter very much, the Graphics are beautiful and the Difficulty levels of the Puzzles are different. The Horror is not neglected either. Through the Story I don't quite look through it yet, but what might dissolve soblad the other Chapters come out. All in all a great Game, price performance more than Top!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Note for Never Again by Primary Games & BiggameIncubator A Title of the Unreal Engine series including active callback function is Invoked during the Game: datarouter.ol.epicgames.com From the Player Will be Game time (start/End), Operating Platform, Project name (Game Title), various Time Stamps as well as a few other Data collected and sent directly to Epicgames.
For Customers who wish to prevent this from being prevented, It is recommended to permanently block Url in relation to the Url in relation to the game/product before Spiel/product starts.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Never Again is a fantastic puzzle horror Game.
The puzzle elements are not just squeezed in to have gameplay at all, as in many other horror games. In this Game, the Puzzles even feel really good.
The horror part is also wonderfully implemented. The Atmosphere is well built and stable by the Game world with its small But beautiful Details and the Main Protagonists, the small, having Asthma, Sasha.
Through several small, gameplay Gimmicks, such as Opening the Doors, it just feels a tremendous bit better To play this little girl.
At the second Chapter, the Atmosphere was somewhat destroyed as I realised how the AI is pretty easily tricked by one of the Opponents, which is why I just wasn't Afraid of it. Then it became rather exhausting to keep playing the Game, but it remained fun anyway. Then I "died" and, after "resuscitate" (just don't know how to describe it better without spoiling everything), either died immediately again, as the Opponent was right in front of me (and I was in a Dead end) or I'm between two fixed Props and one Character who was supposed to help me got stuck, which is why, after several attempts to escape from this Death Loop, I just stopped playing the Game.
This was a pretty special Bug, though, which I don't expect to perform on a lot of Players. Therefore, I can highly recommend this Game to anyone who is not averse to small Puzzles, Rumbling and horror elements and personally look forward to the next Chapters and will surely soon venture to the End of the second Chapter.