Never give up! reviews

Translated by
Microsoft from Russian
This is my first review of the game where I do not fully know whether to recommend it or not. Not that the game was SO bad... Just some particularly positive experience Never Give Up does not give. I Put "recommend" because of the work of the artist and composer, as well as in principle acceptable price-quality ratio and because of cash in the game of Russian, which is probably important for many. Preface. I am very good at such a genre as Otome games. In the end of the game, Steam appears in games focused for the most part on the female audience, (in contrast to the dominance of meaningless and unnarrative Gamramnikov with a million seksualizirovannyh heroines). Even better, if the games themselves are interesting not only dating-constituent (again, i contrast most of the Gamremnikov, where the essence is reduced to sex scenes, bgg), when the basis of a plot, unfolding around the main character, when the characters "for Romance "Help to add interest to the game or to fully uncover the personality of the protagonist. Then we get good candy games that are very nice to pass, delve into the story, sympathize with the characters and generally enjoy. Back to Never Give Up. I can easily and immediately note the very high-quality rendering of backgrounds and characters, it is done the truth is beautiful and pleasing to the eye. Many thanks to the artist for his work. Also in the game are not noticeable and at the same time pleasant enough for the ear background melodies. And in the game there is no tie and exactly one interesting and though-a multi-faceted and ambiguous character-a school teacher, whose need for the plot in question, but, nevertheless, the most memorable of the whole game. Really, I liked him the most. Here's the pros. Despite This, the game is rather indistinct plot, the antagonist is viewed from the first appearance in the game. There is almost no Intrigue at all. Heroes in the game is indecent-template, flat and not interesting at all. Childhood Friend, attributed to the plot in general "to be", completely without motivation and looks like a cardboard dog. Sassy Classmate, who is apparently blind and deaf, because his sympathy with the main heroine is nothing but magic, not to explain, and also not endowed with any special motivation. Mysterious Detective-a specialist and genius, who, judging by the story, half an hour of communication during the work can be enough for a passionate love in the unclear who. And personally for me the most important disadvantage-absolutely repulsive spelled main character. Development? No, you didn't. A Strong female character? Pfff Why, we're not in the 21ST century, but it's true. Motivation of Deeds? Lola, what are you talking about? The Creators seemed to write a story and characters, based on children's fanfiction about the elves. The Toy in the end is very cardboard in itself. I Can't say she's so bad. It has a couple of good points, it has a plot, and yet it is somewhat pales in front of the total unworked component. If The toy is taken for a child of up to 12 years, it may well come. For me the game has become in a sense a disappointment. Such beautiful arches... and such silly content. Maybe I just got used to deeper games and waited for more. :) I Recommend for the thoughtless passage and admiring the pictures, and probably no more.
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