Next Day Delivery
About
A 3D first person stealth game: After falling into a restricted area of a large corporate warehouse, your goal is to hide, outwit and solve puzzles in order to escape detection from the troublesome armed drones positioned to guard the facility.
Controls: Your goal:Navigate through rooms within the warehouse while avoiding drones to try and find the exit to the warehouse.
Keep your wits about you as you make your way through the levels, keeping an eye on the drones and using the environment to avoid them.
Push crates to open up new areas, solve puzzles, and to crush drones blocking your progress.
Pick up fire extinguishers, and throw them to distract the drones.
Interact with terminals scattered about the levels to unlock doors and to remove obstacles from your path.
Team Members :- Lyra Shillabeer - Design (Level Building/Design and Asset Incorporation/UI)
- Ben Emdon - Design (Level design/QA Testing)
- Jacob Milan - Design (Narrative)
- James Heath - Computing (Player Movement and Object Interaction)
- Callum Metcalfe - Programming (AI and Sound Emission)
- Isaac Wright - Programming (Mini-Game)
- Kieran Robson - Writing (Narrative)
- Isobel Raymond - Audio (Music/Sound effects)
- Louis Muir - Art (3D Assets/Modular assets)
- Kristel Konstantinova - Art (3D Assets/Modular Assets)
- Stella Bone - Art (2D Assets/Concept art)
- Robin Finley - Art (2D Assets)