NIGHTFALL (itch) (WestyDesign)
About
NIGHTFALL was a student project that I created as part of a 4-man team - my role was to be the team's leader, programmer, and level designer.
The game was created entirely in Monogame 3.8 and most mechanics were courtesy of SimonDarksideJ's helpful tutorials on Github.
It's quite short as we had a fairly strict deadline, but I hope you enjoy it!
(If you'd like to change a level's layout to create your own level, go into the 'content' file and 'Levels' subfolder - from there, you can edit the tilemap. Note that every level needs a player spawn point and exit, all lines need the same length, and an exit cannot be activated unless it's placed two blocks above a solid tile beneath it.