Average Playtime: 5 hours

Nightmares from the Deep 2: The Siren`s Call

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About

Nightmares from the Deep: The Siren`s Call is the sequel to the smash hit Nightmares from the Deep: The Cursed Heart.This epic adventure features an exciting plot full of outstanding puzzles and unforeseeable twists and turns.
When Sarah Black, curator at the Caribbean Naval Museum, receives a package from a mysterious messenger, she is unwittingly drawn into an ancient conflict. Inside the package she finds an artifact, and instantly assailants descend on the museum to rob her. The artifact is stolen. Sarah lowers her head in disbelief as she realizes that again she is falling headfirst into a nightmare from the deep.
Next Sarah finds herself on the shores of Kingsmouth, a forgotten fishing town which holds an incredible secret. A would-be messenger reveals the sad truth: he and the rest of the town’s denizens are suffering from a curse that is gradually turning them into ghoulish, mutated ocean creatures… a curse that was cast by none other than the mayor, Murray, and the old sea-devil himself, Davy Jones.
FeaturesThrilling storyline with complex plot based on a dark mystery
Unusual depth of character for the Hidden Object genre
AAA-quality cinematics
A plethora of majestic locations
Varied gameplay: interactive hidden-object scenes, mahjong, and many others
Three different types of collectible objects
The sequel to the smash hit Nightmares from the Deep: The Cursed Heart, building on the first game’s story
Bonus gameplay: an additional adventure, telling the story of the praetorians who seek redemption after decades of serving Major Murray
Additional materials: concept art, wallpapers and a stunning soundtrack
Replayable minigames and HO scenes

Metascore
69
Release date
Developer
Artifex Mundi
Publisher
Artifex Mundi
Age rating
10+ Everyone 10+
Website
http://www.artifexmundi.com/page/piraci2/

System requirements for Linux

Ubuntu 16.04 or newer
Processor: 2 GHz
Memory: 1 GB RAM
Graphics: 256 MB VRAM
Storage: 1 GB available space
Mouse, Keyboard

System requirements for PC

7 / 8 / 10
Processor: 2 GHz
Memory: 1 GB RAM
Graphics: 256 MB VRAM
DirectX: Version 9.0
Storage: 1 GB available space
Mouse, Keyboard

System requirements for iOS

iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for macOS

OS X: 10.11 or newer
Processor: 2 GHz
Memory: 1 GB RAM
Graphics: 256 MB VRAM
Storage: 1 GB available space
Mouse, Keyboard

System requirements for Android

4.0.3 and up
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Last Modified: May 14, 2020

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View all videos
1,131 items
14.29%
Platinum
Unlock every Trophy.
22.86%
Release the Kraken
Complete the game on expert difficulty.
27.14%
The Book of Davy Jones
Complete the bonus adventure.
39.74%
Lost and Found
Tried to get through the labyrinth without the map.
44.87%
Mahjong master
Finish all the games of Mahjong.
view all achievements
20 items
Nightmares from the Deep 2: A Siren's Call Part 1
Nightmares from the Deep 2: A Siren's Call Part 2
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Nightmares from the Deep 2: The Siren`s Call reviews and comments

Translated by
Microsoft from Deutsch
Foreword: Experience with "Nightmares From the Deep – The Siren's Call" The long-awaited sequel to the Hidden Object bestseller "Nightmares from the Deep – The Cursed Heart" and free the Inhabitants of a Fishing Village from a gruesome Curse that gradually put them into Monsters Transformed. Defeat the Devil of the Sea "Davy Jones" and restore peace! You will experience an exciting Adventure Story with unpredictable Twists, solve challenging Puzzles, Mini-games and immerse yourself in a World full of Secrets! You play in the Role of Sarah Black, curator of a Caribbean Naval Museum and unexpectedly that Day you get a mysterious pack and so your Story begins. Many Ideas will come to You immediately, as they can be Associated with the successful "Pirates of the Caribbean" films, such as the chilling Curse that weighs on the Sailors and the City Of Kingsmouth, the monstrous Kraken and a par more, but they Have your own Charm. The Syncrane speakers also do a really good Job, which puts the finishing touches to the Adventure and thus the Atmosphere is raised. The Level of difficulty is, in my Opinion, a bit simple, this could have been a bit more demanding, but this bothers me less that even experienced players will have their Fun. Pro: + Successor of "Nightmares from The Deep – The Cursed Heart" + defeat the Curse of Davy Jones + save the Inhabitants of the mysterious island city + exciting puzzles and varied Hidden Object pictures There are to solve + stunning And detailed Drawn drawn Scenches + Collector's Edition with great Bonus material Counter:-short Playing Time of about 4-5 Hours conclusion: ' Call of the Sirens ' consists of a Complete Package of fantastic Animations, atmospheric Locations and entertaining Puzzles that combined together one Deliver real Experience.
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Translated by
Microsoft from Deutsch
Game rating: 9.5/10 My third Game of Artifex Mundi, so I refer again to the last Reviews, not much has happened here either, especially since "The Siren'S Call" is the "Successor" to "The Cursed Heart." There are some, though no crucial, nods to the Predecessor. After three Games I noticed a few Points: 1. I always took almost 5 Hours to Play the first Time, so a good 2 Evenings 2. Some Puzzles are, only slightly altered, often recycled in the Games. 3. The Difficulty of the WB puzzles differs only according to Nuances per Game, but maybe I am now simply practiced. 4. Each Game still offers a Bonus Adventure. I like that very much. I'm not sure yet how I would judge that, more so "a few Clicks" or "ne good, plump hour." But in any Case, I think that's great. 5. I've had to play 2x for every Game so far to get all the Success. The 2nd Run, however, goes much faster, 1.5 -2.5 Hours, jagzack through the Experience. Why do you have to play through 2x? Because you always have to do all the WB puzzles AND all The Alternative Games (Majongg, Domino). In the Game itself, however, only one of the two goes, which is why you should stick to a Method. The Alternative Games are, of course, much easier. Unfortunately, the Method of simply supplementing the missing Successes in the "Extra" menu did not work until now, without The main Game. But this 2nd, faster Play Has developed its Appeal with me in the meantime. On the Evaluation: In the Beginning I found the Story a bit lax, later I was able to make good friends with it. Hence a small Devaluation, partly because I found the "parrot success" damn annoying. In and of itself, I have great Respect for the Developments that release their Games at Full Speed and always come up with reasonably exciting, meaningful Stories. This is not possible here and there perfectly, but mei, given. To the Game (for all those who do not know the Old Reviews): Graphics beautiful, Setting ok, story good, music acceptable, puzzles great, WB fair, successes ok, quasi bug-free, P/L top (depending on how much you buy for ^ ^, mine at least), Help generously available if necessary. Highlight for me in this Game: The Discovery of the Fast Travel Function by Map:D:D: D;)
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