Average Playtime: 5 hours


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Ninjahtic is an action/adventure platformer with elements of puzzle-solving and stealth. While it's progression is linear, the open-ended nature of every level requires exploration of an abandoned civilization located atop floating islands. Usage of the environment also plays a key role when solving puzzles and dispatching enemy robots throughout.

  • Open-ended levels with various platforming challenges
  • Skill-based puzzles and elements of stealth
  • Supports Xbox 360 controllers
Release date
Blaze Epic
Blaze Epic
Age rating
Not rated

System requirements for PC

  • OS: Windows XP / Vista / 7 / 8 / 10
  • Memory: 512 MB RAM
  • Graphics: 512 MB VRAM
  • Storage: 15 MB available space
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Last Modified: Aug 28, 2019

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Ninjahtic reviews and comments

Translated by
Microsoft from Russian
There is one thing that is not shown in the screenshots: it is control. In the game about the ninja it must be responsive as a string. Unfortunately, this game was not able To achieve this. The Hero constantly stops: sticks, hangs in the air at impact and so on... All characters are repelled from the walls, but here the nuances of control are tuned so that Any sense of control is absent. There are also other elements of the game: the levled-design (up to the fact that so early on the game I already got stuck), the plot (at least some kind of a tie!) ... The Author even forgot to pick up the app icon, leaving the standard from Game Maker. I'M afraid even 23 rubles for the sale of such a unfinished game is not worth it.
Translated by
Microsoft from Russian
Igor sucks and that's why: All the work done leveldesign beats about misunderstanding where to run when you see a fork or I'm just such a lucky guy who ran there and was angry ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ The creator did not even give a hint. Well this can be avoided if saved on Developed and if you get the wrong door then you load. There is no point in playing it, the entire game in the storyline is out of itself: the ninja hatched from the capsule ran on 3-4 very similar locations killed bosses who are big ordinary enemies and enters another capsule, a black screen. The End, IT IS NOT WORTH 12 HOURS OF MY TORMENT DO NOT REPEAT MY MISTAKES. Visually, the game does not stand out, visualising even 8 bits, retro ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥, just there, and the backs are slightly flawed. The Muse of accompaniment, consists of two tracks of 5 seconds, which endlessly-forever will be repeated until you go to another location. But Eventually the music becomes a flour. Still need to go to the main menu every time to download the game, very annoying when you kill the last boss YES!! Yes!!! The GAME HAS PROS and even some of this will be enough to buy and enjoy the Start with the best, in the game beautiful and diverse geimdizain, I liked it, but I return to the beginning of my first review of me just Blb besit is that we have a choice where Go and my passage turns into a pumpkin blind kitten in search of some card that would open some level, people who are over well play in the platformers does not wait. Geimply can be interesting because the more we go through the more Add dangerous pieces that kill you it even gives some promotion and feeling that I did not play in vain but then kill the boss back in the capsule black screen and we throw in the menu to bring to the finish line. I feel more good in this game than Bad and Marathon is absolutely not worth playing if you do not want to then toxic ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ to call. I Bet 5.5 out of 10 because to ignore such an important part as the motivation of the hero of KOKARKARICHNYA NELBZYA otherwise no weight will not be, there are certainly exceptions but this game Obviously not it Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaninavizhuuuuuuu
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