No Humans (Simon Chatelus)

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About

No Humans is a game created in 48 hours during the Game Dev Party 14 where you must kill as many  humans as possible to save the planet.
Use the left button of your mouse to create accidents and chain reactions destroying the city!

Do the best score before the timer ends.

TEAM:

Maëva BOUVIER _ 2D Artist
- Environnement design
- Chara-design
- UI artist
Contact :
     https://maevb.tumblr.com
     [email protected]

Maëlys LEONARD _ 2D Artist
- Chara-design
- Pixel art assets
Contact :
     [email protected]
     https://cabi-leodrann.tumblr.com
     https://www.deviantart.com/cabi-leodrann

Laila BOUCHARA _ UX Designer
- UX / UI design
- FX / Animations
- Unity integration
Contact :
     [email protected]
     https://www.linkedin.com/in/lailabou/

Simon CHATELUS _ Game Designer
- Game design
- System design
- Unity integration
Contact :
     [email protected]
     http://simonchatelus.wixsite.com/gamedesign
     https://www.linkedin.com/in/simon-chatelus/
     https://twitter.com/Nomiside

Blanche MAURICE _ Programmer
- Programmation
Contact :
     [email protected]
     http://www.blanchemaurice.com/
     https://twitter.com/_ehcnalB

Platforms
Release date
Developer
Simon Chatelus
Age rating
Not rated
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Last Modified: Jan 24, 2022

Where to buy

itch.io