No Humans (Simon Chatelus)
About
No Humans is a game created in 48 hours during the Game Dev Party 14 where you must kill as many humans as possible to save the planet.
Use the left button of your mouse to create accidents and chain reactions destroying the city!
Do the best score before the timer ends.
TEAM:
Maëva BOUVIER _ 2D Artist
- Environnement design
- Chara-design
- UI artist
Contact :
https://maevb.tumblr.com
[email protected]
Maëlys LEONARD _ 2D Artist
- Chara-design
- Pixel art assets
Contact :
[email protected]
https://cabi-leodrann.tumblr.com
https://www.deviantart.com/cabi-leodrann
Laila BOUCHARA _ UX Designer
- UX / UI design
- FX / Animations
- Unity integration
Contact :
[email protected]
https://www.linkedin.com/in/lailabou/
Simon CHATELUS _ Game Designer
- Game design
- System design
- Unity integration
Contact :
[email protected]
http://simonchatelus.wixsite.com/gamedesign
https://www.linkedin.com/in/simon-chatelus/
https://twitter.com/Nomiside
Blanche MAURICE _ Programmer
- Programmation
Contact :
[email protected]
http://www.blanchemaurice.com/
https://twitter.com/_ehcnalB