No Time for Monologues
About
A 2 player asymmetrical multiplayer platformer in which one player controls a valiant hero tasked with destroying the token evil of a generic fantasy story, while the other plays as a large boss monster who is less than pleased with this aggressive tin can trying to save the world.
- Asymmetrical gameplay.
- 2 Unique Boss monsters and lairs.
- Pixel art!
- Fast Gameplay.
- The means to crush your friends! Because who doesn't love that honestly?
Game by Matthew Bland / 3 Way Glass