Average Playtime: 3 hours

No Time To Explain Remastered

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We're an indie game development and publishing company. No Time To Explain is our first game. It came out of a successful Kickstarter and Greenlight adventure. Since No Time To Explain, we started helping other developers with their games. After getting enough muscle behind our internal studio, we came back to No Time To Explain, and completely remade the game in a proper engine. No Time To Explain Remastered is free for everyone who owns the original!

System requirements for Linux

  • OS: Ummmmm... SteamOS?
  • Processor: 1 Ghz or up
  • Memory: 1 GB RAM
  • Additional Notes: Tested on various Linux versions, and it launches 70% of the time. Works great when it launches. Other times we just had to try again :D

System requirements for PC

  • OS: Windows XP
  • Processor: 1 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB

System requirements for macOS

  • OS: OSX 10.8
  • Processor: 1 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB
  • Storage: 1 GB available space
  • Additional Notes: Tested on a 3 year old Mac Mini, runs fine. Retinas look glorious!
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Last Modified: Sep 17, 2019

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WHAT IS HAPPENING?? | No Time To Explain #1
Aug 21, 2014
【単発実況(アクション)】弟者,おついちの「No Time To Explain Remastered」【2BRO.】
Nov 24, 2016
No Time To Explain Launch Trailer
Jul 17, 2015
男人合體的威力!END #4 :No Time To Explain Remastered
Jul 30, 2015
No Time To Explain Remastered - Full Game
Nov 25, 2016
No Time to Explain - Trailer | PS4
Mar 23, 2016
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No Time To Explain Remastered reviews and comments

Translated by
Microsoft from Deutsch
The Game is interesting and funny, but I don't quite understand the Physics in it. You get higher with the Beam when you shoot something to left-/right than when you shoot straight down? Actually, I like the Game but the Stuff with e.g. the Beam Really annoying me.
Translated by
Microsoft from French
Remake of the first epic platformer with giants crabs and octupus sharks,No Time To Explain is the dumbest but also coolest game i ever played,you jumped around like a dumb idiot with your la-*GIANT CRAB APPEAR* OH♥♥♥♥♥♥!!!!!! *CRAB GRAB ME AND STAB ME REALLY HARD* HELP MEEEEEeeeeeee........!!!!!!!
Translated by
Microsoft from Deutsch
Twin Stick Jumper Good Controller Control (Would Have been similar with Bouncing to A desired, as actually everywhere) Super Meat Boy. Small Levels, you're dead right away. Difficult Due to indirect control via jet pack. For Try/Error. You have to Memorize the Levels (I think because I got stuck in the 6th or so and had no Desire anymore). To Old-schoolig for me.
Translated by
Microsoft from French
a games that could be good if the designers did not think that has their wallet the American WASD is not the standards everywhere because most of the countries are in Azerty but in the end even if the wasd was implemented the game is so lame (no Scenar code with the p IEDs and above all a Visual of prepubere kid) that I do advice especially not even has an American who would have the chance to have are native WASD
Translated by
Microsoft from Deutsch
1Line Review: What: NO TIME TO EXPLAIN is jump and run in the vein of SUPER MEAT BOY originally made in flash; this remastered version is the same game but entirely built in Unity. And... How: Using your blaster to get through the levels while enjoying a story with a great humor is a blast. (no pun intended) Finally... Who: Everybody who likes games that are similar to SUPER MEAT BOY and has nothing against a high difficulty-level will enjoy this game.
Translated by
Microsoft from French
Product received for free Have no idea how I got this game... here's how that all went : 1- Wondered, then "let's give it a try!". Was a bit hesitating when I saw that resolution, but heh, why not? 2- Had fun for about 30 minutes, a no big challenge there, just a guy with a BIG GUN 3- Continued to play, began to find more tricky puzzles, but was really hard to solve. Why? Because physic is RANDOM! Your jump height and velocity is not determined by how you shoot, it is determined by RNJesus! 4- Tried to kill a boss. His hitbox was not always the same, even though the pattern was. "Safe" spots bring you to die. 5- Uninstalled. This game could be quite good if movements were less random-dependants... It also gets repetitive really fast... Only grab it if there's a big sale on it, and if you like platformers
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