No Time To Live reviews

Translated by
Microsoft from Russian
A Small game about how hard it is to plan your time as a regular office clerk. It Passes with all achievements and all four endings in about 1.5 hours. I Do not think it makes sense to require this project something grandiose, this game tells a simple human story, everyday, if you can say. True, that's why the plot in moderation clings and the main character is easy to empathize with. The Visual design is much like a flash game, but the graphics are hard to call scary, especially since it does not prevent the player involved in the reading of dialogues and not such a simple time management. Of the shortcomings would be noted not always triggered clicks on subjects (especially the book). A Small but pleasant game that will suit, including, and fans of visual novels. For the price-a good way to kill the time that we all do not have enough to live.
Translated by
Microsoft from Russian
-Monday-Tuesday-Wednesday-Thursday-Friday-Saturday-Sunday-an Endless cycle of gray days, recurring events in the life of Mark. Mark is the most ordinary person. He has needs, work, "Friends", true friends, dreams. But There's not enough time for everything. To achieve its goals, MARC will need to properly distribute his time. Will Mark be able to achieve his goals or drown in these ever-recurring events? It depends on You, because the game has 4 endings. By The Way, Mark can make a good joke, mentally evaluating the character who is applying for help, so that peculiar relevant humor here, too, is present. P.S. I think, each person-"walking book" with the plot, each of which, certainly, is interesting and deserves attention. This Story-The Olicitvorenie of life of a considerable number of people (by the way, not only office workers). So let's get to know one of these untold stories. I Put my finger up: creation deserves a higher audience than it has. Let's support the developers of "Nafkoy" =) * * * All good.
Translated by
Microsoft from Russian
Description: Indie game from a domestic developer (namely indie, not a treche). The Game tells the story of the heavy everyday life of an office worker on a five-day. Every Day is similar to the past, come tired from work as a dog and time for business for himself simply does not remain. Yes, and personal life is not glued. The Game though unpretentious, but carries a certain philosophical meaning... There are several different endings. The gameplay Itself boils down to the fact that there are two locations house and work, and we approach the subjects and operate with them, thus raising their spirits and vivacity. If it works, both parameters fall. Especially with this bother not worth it and you need at least the first-the second passage to get as it goes... And then if the desire is then you can and all the endings to do. In these Games I usually stop at one end (which was the first, there and true for me), but then I did not hold off a few. The Sound in the game is normal, with free libraries. The Drawing is pleasant. The Management is a bit uncomfortable, but not critical. In General, the game has pleased and sorry that now do mostly tresh our razslaves, and this is rare. Not A masterpiece of course, but you can play. Recommend. Rating: 6/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
Read more...