No Touching (Namida Sai)

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About

TOP DOWN SNOOKER

Keep 'em Apart.

Shoot 'em Out.

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Features:

  • Classic top down shooter controls: move with arrows/wasd, aim with mouse, click to shoot. 
  • GamePad twin stick controls supported for main gameplay, but UI functionality untested.
  • Shoot like a shotgun, aim for the corners: you cannot harm the enemy directly, you need to push them to the corners of the map. Just like a super sadistic game of snooker, really.
  • Heavily post-processed with neon lights, chromatic aberration and bloom. Please take precautions if you are prone to light sensitivity.

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I made this game over the course of 4 days for the Brackeys Game Jam 2021.1. The theme was "Stronger Together." I wanted to make a game where the theme manifested itself in the enemy's behaviour and stats. Here, as the enemies stick together, their damage  is scaled, as well as making them harder to push around.

I wanted to make a pure retro arcade-like top down shooter where I would just have fun making it. It's not the most in-depth gameplay, it could use new enemy types and player power ups, but I had fun basking in post-processing effects and neon glow glory. Hopefully you enjoy those too, let me know what you think in the comments.

Enjoy!

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DevLog - Coming Soon

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Game Engine:

Unity 2020.1.16f1 with Universal Render Pipeline & Cinemachine

Coding Asset:

A* Pathfinding Project by Aron Granberg - https://arongranberg.com/astar/

Fonts:

Quantum by Sesohq - https://www.dafont.com/quantum-4.font

Nasalization by Typodermic Fonts - https://www.dafont.com/nasalization.font

Music:

Royalty Free Music from Bensound - https://www.bensound.com/

Sound Effects:

Created using Leshy SFDesigner - https://www.leshylabs.com/apps/sfMaker/

Art:

Created using Krita - https://krita.org/en/

Platforms
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Developer
Namida Sai
Age rating
Not rated

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Last Modified: Feb 22, 2021

Where to buy

itch.io