No Way Out reviews

Translated by
Microsoft from Italian
Bad Graphics, bad controls, almost non-existent options, lenses? Nonexistent, walk around the city between mega valleys etc. to collect food, keys (each key collection increases the key level and then you can open doors that otherwise you could not) open doors to find the usual things, ammunition you find at random and a few, food idem, No background music, dirty zombies and bad facts... That is missing so much of that stuff that to remember it becomes dumb. True that you bought it at 39 cents... But remember that C SN free to play hallucinating in comparison... I do not recommend, letally boring
Translated by
Microsoft from Spain
Early Access Review "No Way Out" should have been called "Not Food At All" We Are a young lady with an attractive design that will try to attract the audience with their curves as at the time Miss Croft did. Our mission is to find the way out of this zombie-riddled world... Towards... to what world? I Think this already defines the bad design of the game in every aspect starting from a non-existent initial approach. We Just have to run from here to there dodging zombies and gathering items that give us access to other territories of this terrifying? World. Living in this world makes us very hungry, so we will have to look for food to continue giving fight. Despite the tremendous sun, and we spent the whole game running, we are not thirsty. The main, or rather the only drawback is that there is not enough food to keep you alive, unless you play many hours and remember exactly how to survive, even so I doubt you can put all the keys to access the secret rooms?. But The game is boring, and I don't think you're so patient. Music and sounds are practically non-existent. The graphics very outdated, with glitches, with a design of maps that are not understood, there are modern cities united by paths of the time of the Romans, like that everything was done without any planning. The only thing that is rescued is the Lady of the game, very pretty. It consumes a lot of resources for the little it visually contributes. The gameplay is bad, our character is difficult to control, running, jumping, swimming, choosing weapons, aiming or shoot. In conclusion It's frustrating to know all the time you're going to die. The issue of food consumption is something vital to be resolved, if it were a game flash platform is understandable, but this rather adventurous and can not be that you die within two minutes. The developer, who responds quickly and says he accepts suggestions, does not change the basis of the game, should give a sense, define what the game is? Best regards.
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