NoSpace (aidantwiford)
About
What if you removed jumping from a platformer?
NoSpace is a platformer without jumping. I took the prompt "running out of space", in a literal direction, removing the functionality of the "Space" bar and jump, apart from instantly killing you when pressed.
This game is about dying and learning the levels, and of course instinct control.
I thought it would be a fun challenge to create a platformer without probably the most important element and make it fun. Did I succeed? You tell me.
This is my first ever attempt at making any sort of game, so feedback is welcomed.
The game can be completed in about 5-10 minutes, or even shorter depending on your knowledge of the levels.
My fastest time was 81 seconds, try to beat it.
There are 10 short levels, with a couple of hidden things.
Thanks for reading, and playing!