Average Playtime: 2 hours

Nova Drift

Add to
My games
329
Add to
Wishlist 9
Save to
Collection
#3022

Click to rate

Exceptional
10
12
Meh
4
Skip
2

About

- SURVIVE - EVOLVE - DOMINATE -

Nova Drift is a "Roguelite" space shooter which melds a classic arcade experience with modern action-RPG elements. Your ship rapidly evolves as you defeat enemies, allowing you to shape its abilities and weaponry to your desires in a matter of minutes. Unlike many action-RPGs which can absorb hundreds of hours of time, Nova Drift allows you to take a ship build from inception to execution in a single game session.Features
  • Create a unique build every run. Games are quick, allowing for rapid experimentation, iteration, and advancement.
  • Cunning and creativity are rewarded as you chain upgrade modules for powerful synergies.
  • Access over 100 weapons and mods as you progress and expand your arsenal.
  • Build to play how you want. Snipe, command a drone army, discharge your shields, charge up, burn enemies with your thrusters, or smash right through them... there's a way to make it work.
  • Unlock modular challenge modes, providing greater risk and rewards. The stakes are high, as death is permanent!
  • Every game is randomly generated, keeping the fight intense and unpredictable. Fight through the campaign or play endlessly...

Nova Drift is a living game. Frequent updates will continue to expand the depth and content of the game world.

Ship EvolutionsMods & Gear can be unlocked, upgraded and combined to make unexpected and powerful combinations:Example Build #1: Seeking Cluster GrenadeGrenade + Body: Assault + High Explosive + Splinter Shot + Heat Seeking + Charged Shot



This build focuses on creating as many grenade splinters as possible using the Grenade weapon and sends them tearing toward targets using the Heat Seeking mod. The overlapping blasts from the initial explosion add up to a huge amount of damage at the epicenter, while the seeking clusters handle crowd control.

Example Build #2: Celestial Shield-BomberHullbreaker + Amp Shield + Volatile Shields + Flash Shielding + Emergency Systems + Celestial Lance



This build takes advantage of the Hullbreaker's speed and resilience to crash damage to slam directly into enemies. The fragile Amp Shield is used not for defense, but to augment Hullbreaker's strongest aspects, gaining increased speed and force. The shield will break on impact, but we can capitalize on that using the Volatile Shields mod, which detonates the shield when it goes down, blasting all nearby enemies. Flash Shielding gets it running again quickly while Emergency Systems grant a moment of damage immunity, making charge attacks safer. Finally, Celestial Lance is used to deal burning damage to everything around the ship at high velocities!


Nova Drift is developed by Jeffrey Nielson of Chimeric, a 1-man development team, featuring music and audio by Miles Tilmann of Pixeljam.
Platforms
Release date
Developer
Pixeljam
,
Chimeric
Publisher
Pixeljam
Age rating
Not rated
Website
http://www.novadrift.io

System requirements for PC

Minimum:
  • OS: Windows 7 or higher
  • Processor: 1 Ghz CPU
  • Memory: 2 GB RAM
  • Storage: 250 MB available space

System requirements for macOS

Minimum:
  • OS: 10.6 or higher
  • Processor: 1 Ghz CPU
  • Memory: 2 GB RAM
  • Storage: 250 MB available space
Read more...
Edit the game info
Last Modified: Oct 28, 2024

Where to buy

GOG
itch.io
Steam

Top contributors

iBarin

2 edits
152

Sinkler

1 edit
122
Asteroids Meets The Binding of Isaac: Nova Drift! [Northernlion Tries]
Dec 15, 2019
Northernlion
UPGRADED ASTEROIDS | NOVA DRIFT
Mar 29, 2019
Angory Tom
Nova Drift - BULLET BEAST
Mar 28, 2019
Sjin
Let's Play Nova Drift - PC Gameplay Part 1 - I Am The Bullet Hell!
Feb 4, 2019
Wanderbots
Let's Play Nova Drift: Wild Metamorphosis - PC Gameplay Part 1 - Wild Mods Are Here!
Oct 1, 2019
Wanderbots
Nova Drift: The Comet Build - Ultra Co-op
Apr 14, 2019
Ultra C
View all videos
408,261 items
1.06%
Chaos Is A Ladder
Control 30 orbs of discord
1.06%
Serenity Now
Reach +200% global damage from the Ataraxia Super Mod without Draft Mode
1.06%
Boop Noodle
Be a Leviathan with at least a -35% size modifier
1.06%
Social Distancing
Achieve +75% battlefield size
1.06%
Savor The Void
Be offered 7 of THE VOID while upgrading
view all achievements
40 items
Pew Pew! [Nova Drift]
Galactic Chill !wat 🌴 Always Learning
pew pew!!!
View all streams
146 items

Nova Drift reviews and comments

Tons of replayability with mix-and-match ship parts that make the gameplay feel completely different every time. And it's still getting more! Can't stop playing.
Translated by
Microsoft from French
Product received for free early access review dusting asteroids, this is the crazy challenge that Jeffrey "chimeric" Nielson has been launching now four years ago starting to work on Nova drift. After a successful Kickstarter campaign in 2017 (of which I have to my great shame never heard of), the game has just landed in early access, the opportunity to make a quick tour to see what it offers. I was very pleasantly surprised by Nova drift. From the screenshots and videos I was expecting a twin stick shooter all that there is more classic but finally no. The handling clearly changes our habits because the ship controls itself as in asteroids. You have a propulsion key and you can only rotate to the left or right. It's fun to realize how much we no longer have the habit of this maneuverability and personally it took me a long time before I felt comfortable with traveling. Being able to shoot in front of either when we can't back up changes a lot and forces us to totally rethink his approach to managing enemies. The game area fits on one screen but is not closed. Leaving the left edge of the screen will make you reappear mirrored to the right and it is the same for the top and the bottom. The goal is simple, pushing away endless waves of enemies to score as much points as possible. Graphically the title is really pretty. The space funds are beautiful and the stylized vessels allow an excellent reading of the game even when the screen is filled with explosions (which happens very quickly). The music is relatively discreet but accompanies the action perfectly. Each enemy destroys a few points of experience (in the form of fragments to be harvested) that will gradually raise you level. Each new landing will be an opportunity to strengthen your power and speciate your ship. The first level will ask you to choose a weapon among three drawn by lot (missiles, explosion around the ship, laser...). The second will allow you to select a hull, much like the class in an RPG (bonus for the body-to-body, possibility to summon more allies, big resistance but low mobility...). Finally, the third level pass will allow you to recover a shield and again the possibilities will be incredible (teleportation in case of damage received, burn when the enemies enter the zone of effect, attack of response...). From there, each new landing will be an opportunity to acquire an additional passive effect. The stroke of genius here is that these liabilities are organized by trees to allow you to specialize and get more and more devastating effects. I was puzzled when the author said he was a fan of path of exile and was inspired by this type of game to allow players to create custom builds. After a few parts I could only acquiesce. I did not do two similar tests. Once I was a kind of engineer assisted by an impressive amount of drones and other allies of all kinds, another time I had a totally crazy rate of fire with effects applied to the touch, another where each attack was accompanied by dozens of missiles, etc. As you move forward you will get reminders to allow you to have more chance of falling on what you want and tweaking your build little by little. The more waves of enemies you decide, the more powers you will unlock that may appear in the following games. Very clever thing, you will be able as you advance to Corser the basic difficulty to avoid the first levels too soft. Once you have mastered the game you will be able to get back into action directly by getting more than a lot of bonuses (but the waves will be more dense, contain more elite enemies, etc.). The first time I launched Nova drift I was going to play it for 30 minutes "to see". Two hours later I chained the parts to test a maximum of builds and unlock all the progress trees. It's been a long time since I had played a game as simple in appearance and yet also addictive. The combinations are totally insane and I look forward to seeing the continuation of the development because the author has already published the roadmap 2019 packed with content. I almost never recommend a game before its final release but in the State Nova drift is already a gem and if you do not take it now, I really encourage you to add it to your wish list not to pass by. https://www.youtube.com/watch?v=SZvurDbvx0U
Read more...
read more