Number Fission
About
Made in 48 hours for Ludum Dare 49.
Note: The WebGL version seems a bit buggy (seems to be typical Unity things), if possible please download one of the downloadable files.
A game about slowly incrementing a ring of numbers, while making sure they don't enter a long cycle or infinite loop.
It's called Number Fission because even numbers split :)
Tools used:
- Unity 2020.3
- Visual Studio 2019
- Microsoft Paint
- sfxr