Average Playtime: 4 hours

NUTS

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About

Find out where the squirrel keeps their stash!
You have 3 cameras, wired up to three TVs at your hideout. Each night, the squirrel leaves its home, goes to its stash, and returns home. You can place the cameras during daytime, and at night you can watch it run around. Can you find the tree that has the stash?
Instructions
WASD: MoveClick: InteractE (at night): End the night earlyE (near camera): Aim <-- this one's not obvious ⚠F: Speed up time <-- use sparingly, you could miss the squirrel!
What we know about the squirrel
it lives in the orange treeit takes the same route every nightit visits one other tree, this is where the stash is
Hints
start by putting your cameras around the orange treeif you wait around near the stash tree, you can shake it be nice to the squirrelyou can leave the night-time early, by pressing [E]
⚠ absolutely no jumpscares ⚠
This game was made for GGJ 2018, at the Reykjavik University site in Iceland. All development and design done by me, Jonatan Van Hove, with help from Marín Björt Valtýsdóttir, Torfi Ásgeirsson and Jóhannes Sigurðsson.
External assets: Unity 2017.3, First Person Drifter, Outline shader, Squirrel model, Clock model, Chair model, Camera model (modified), Lato Font
🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️
Update history
v0.6 - Apr 20 - 2018
Fixed a lot of weird squirrel behavior edge-casesAdded rewind/fast forward feature for night time
v0.5 - Apr 19 - 2018
Improved tooltips (you can choose if you want to see Keyboard or Gamepad tooltips)Fixed flicker bug when spinning 360 degreesTweaked zoom, walk speedAdded small environment improvementsAdded French translation (Thanks Tyu)Added mouse/gamepad sensitivity optionsAdded menu (press ESC, mouse only)
v0.4 - Feb 1 - 2018
Improved tooltipsFixed overlapping trees in one of the scenariosAdded fast forward key (hold F)Added Linux version
v0.3 - Jan 29 - 2018
Squirrel picks one of 10 random pathsCamera previews (when near)Camera aim (hold E)Lots of tiny fixes, and pacing tweaks
v0.2 - Jan 28 - 2018
Fixed fences (can no longer get over them)Fixed squirrel going out of bounsdSlightly increased mapFixed broken TV A on OSXAdded controller support
🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️🐿️
Known issues
The game has no audio You can't set mouse sensitivity, sorry :(Use ALT+F4 to quit, also when you win The squirrel behavior is a bit wonky (fixed in 0.3)Player sits inside chair (instead of on) (fixed in 0.2)The squirrel exits the fence briefly, but re-enters (fixed in 0.2)You can exit the fence by trying hard but really shouldn't (fixed in 0.2)

Metascore
65
Release date
Developer
Joon
,
Joon, Pol, Muutsch, Char & Torfi
Publisher
Noodlecake
Age rating
Not rated
Website
http://nuts.game

System requirements for PC

Minimum:
  • OS: Windows 7 or higher 64bit
  • Processor: Intel Core i3 2.00 GHz or AMD equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 450 or higher with 1GB Memory
  • DirectX: Version 11
  • Storage: 2 GB available space

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.8+
  • Processor: 2011 or newer Intel Core i5, or M1
  • Memory: 4 GB RAM
  • Graphics: Discrete GPU
  • Storage: 2 GB available space
  • Additional Notes: Dedicated graphics card required

System requirements for iOS

System requirements for Nintendo Switch

System requirements for Linux

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Last Modified: Feb 5, 2021

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