Ocean land
About
I got the Idea for Ocean land being a metroidvania came from playing Super Bitsy Land. It was a Bitsy game based on the old Nintendo Gameboy game Super Mario land with the goal to “to emulate the game-play as exactly as possible” by doing it best to mimic side-scrolling/plat-former genre. While I like the side-scroller idea at first, I feared that this would limit the amount of direction of movement, so I decide to put most of the game under the sea, since it would make more sense to why a person can move in all direction other than flying or being in space.
System requirements for Web
Ocean land reviews and comments
Related pages
Hello Neighbor Hide and Seek, Moon River, Smith and Winston, Grand Strategy, Tailor Tales