Ocean Punk
About
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
Explore
Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.
Survival
Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Construction
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.
Combat
Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Technology: Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
Explore
Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.
Survival
Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Construction
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.
Combat
Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Technology: Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: windows 7/8/10 x86
- Processor: i5-8265U
- Memory: 2 GB RAM
- Graphics: Geforce MX150
- Storage: 2 GB available space
Recommended:
- Requires a 64-bit processor and operating system