Okami
About
The Multiple Award Winner is Now Available for the Wii!
Play as the wolf incarnation of the Japanese sun goddess Amaterasu and channel your divine powers through the mighty Celestial Paintbrush to restore beauty and order to a bleak world overrun by evil!
Use the Wii Remote to create images with the Celestial Brush to attack enemies!
Breath-taking traditional Japanese art comes alive in vivid 3D.
Solve puzzles by painting images that become real.
Arm yourself with 13 devastating techniques.
System requirements for Wii
System requirements for PlayStation 2
System requirements for PC
Last Modified: Nov 5, 2024
Okami reviews and comments
Stunningly beautiful experience, both in artstyle and story. Wii controls can be a bit fucky at times
«Blew my mind»
6/10
+ Gorgeous unique visuals
+ Great eastern soundrack
+ Zelda-esque dungeon design
- Extremely slow pacing; way too long
- Sloppy controls; didn't feel good to play
- Wasn't grabbed by story and characters
- "voice acting" drove me crazy
+ Gorgeous unique visuals
+ Great eastern soundrack
+ Zelda-esque dungeon design
- Extremely slow pacing; way too long
- Sloppy controls; didn't feel good to play
- Wasn't grabbed by story and characters
- "voice acting" drove me crazy
Possibly my all time favourite game, definitely my favourite Zelda-like (including the actual Zelda series). I've played this through to 100% completion with every rerelease it's come out with and that probably works out to 150 hours that I've enjoyed every second of. This is without a doubt the most beautiful game to exist: the character designs, artstyle, music, and environments that are each more gorgeous than the last make it a joy to look at and being made by the predecessor to Platinum Games (Bayonetta, Metal Gear Revengeance, Wonderful 101) you better believe it plays like a dream too.
The scenarios and locations you visit are imaginative in a way that means you'd never predict some of the places you end up and even by the highly important (to me) metric of how good the fishing minigame is it's still way up there. The only negative is the re-use of boss fights. They're all excellent the first time round but - thanks to a boss rush at the end of the game - some you face three times with only minor changes.
The best way to play is still an emulated version of the PS2 original as all later releases are missing the climactic ending song, but that's such a minor niggle just go grab whichever version you'd like. The only exception is the Wii version which, despite making excellent use of the pointer for the Celestial Brush, maps attack and dodging to directional waggles of the nunchuck, which couldn't be less reliable. The Switch version unfortunately chooses not to use the pointer controls that could've made it THE definitive version but is otherwise an excellent port.
The scenarios and locations you visit are imaginative in a way that means you'd never predict some of the places you end up and even by the highly important (to me) metric of how good the fishing minigame is it's still way up there. The only negative is the re-use of boss fights. They're all excellent the first time round but - thanks to a boss rush at the end of the game - some you face three times with only minor changes.
The best way to play is still an emulated version of the PS2 original as all later releases are missing the climactic ending song, but that's such a minor niggle just go grab whichever version you'd like. The only exception is the Wii version which, despite making excellent use of the pointer for the Celestial Brush, maps attack and dodging to directional waggles of the nunchuck, which couldn't be less reliable. The Switch version unfortunately chooses not to use the pointer controls that could've made it THE definitive version but is otherwise an excellent port.
«Time-tested»
«Beaten more than once»