Translated by
Microsoft from French
Microsoft from French
Hi, once upon A time is a small adventure in a closed Dungeon. The idea is simple you droperez by touching all objects and, by a Serendipity will succeed to open the hidden doors and advance in the game... there is.
Place to criticism: graphics: ☐ stars in my eyes!
☐ Very good ☑ good ☐ acceptable ☐ Moches ☐ aggression the game is very frankly very optimized and even in low qualities we have a super well screwed rendering. Aside from some details like the statutes that are flat paintings on the walls realism is not bad. On the other hand the giant spider is square and... weird in his travels.. It passes in the textures....
Playability: ☐ easy magle!
☐ Playable with good grip ☑ hard to play ☐ unplayable/ugly LLE game is easy in movements, uses but in the rest it is a catastrophe... To interact with an object like swords it is not really the character and direction of the look that counts but the angle of your smile... So you have to straighten out H24 your smile to just have sometimes the chance of existing policy environment use the object... I specify sometimes because some decide to work only from time to time... Moreover, the use of the ramasées objects are simolement illogical and unpredictable! dailem just a remark to open the bag or inventory; everyone that this is in a minecraft or a quelquonque RPG at the Skyrim for the habit of apuyer on a key to open it then clicker it to use it.... b there no... It is a key (e) that we maintain once or that we press a multitude of times (bug coding) then we move with the arrows and only with the arrows otherwise his farm the inventory that actually does not open really since (e) only darkens the screen to indicate that you are browsing in the items shown at the bottom of the screen at all times. Once the object selects, press enter and this key because (e) closes the inventory, clicker does not work and space does not Cere anything! Here.
Lifespan: ☐ IMMORTAL!
☐ Extremely long ☐ long ☐ good ☐ acceptable ☐ too short ☐ of the flight. sorry to annotate you that I will not be able to fill this part because an excess of boredom has raging me quite so take your courage to 2 hands and 2 feet and pray that it is not too LON G....
Soundtrack (sound effects + music): ☐ a real Concerto!
☐ Very good ☐ good ☑ classic ☐ bad ☐ bleeding oditif!
The sounds are average... Here the music is average, the effects like lasers are rotten so here is the Topo....
Screenplay: ☐ Waw!
☐ Very nice and taking ☐ interesting!
☐ Acceptable but no more ☑ but where's the screenwriter?
There is no scenario at all that is to say that there you are dumped in the Castle and voila.. Level interest I do not hide that the player gets tired fast... Especially looking for something not logical so it's really trying to get hurt free frankly and for nothing. So I'm going to make an analogy to this game with a SM session with a microphone Peni: an indefinite duration for a lot of boredom with extra chelou delirs.. Here it is....
Value for money: ☑ free ☐ at this price it is given!
☐ Good price ☐ satisfactory ☐ questionable...
☐ Organized racket!
The game is free, there are no shopping options so the search for profit is absent which is a positive point. I add that despite all the attempts to increase the game... This failed, a lot of turns in circles with 2 scrolls to capture billions of times the same combinations in different ways hoping that its walking I can therefore say that free is the maximum in monetary value it deserves but not from there to pay us for play it anyway!
In short, a game very average, slow, arrasant, very restrictive for the imagination because it is carrement to the chance that is akin the use of objects... When to their consequence.. Example flagrand you go against a library is a book that opens a wall at the beginning of the game and is a giant spider that comes out.. There is not in this room or parchment to advance in the game, nor object to pick up or use for having gone... result, a small room in addition and an enemy that one shot and crosses the elements of the scenery and walks... Of course we can not defend... Not to be installed!