One Bullet (Jack Robotham)
About
One Bullet was made for the ScoreSpace Gam Jam, on the theme, unsurprisingly, of "one bullet."
With that incredibly original name, obviously it must be excellent...
The game is not entirely finished, and could use some polishing in a few areas, but I am leaving it for now (and for the jam) to come back to later.
It was made in under 72 hours, which was a little stressful, but involved only a small amount of screaming at the walls.
It was also made with the fantabulous game engine, Godot! Godot is truly awesome.
INSTRUCTIONS
You have a single bullet, which you can fire by clicking. It will ricochet off walls and enemies, but you need to pick it up to use again. You get points per hit, and hitting multiple enemies with a single bullet gives you combos and increases your points.
The longer you survive, the more different enemies will appear. There are 4 different types: basic (red), tough (purple), fast (green), and... highly combustible (yellow).
The highest score I've been able to achieve is only 1800 (which is a little depressing...)
Thank you for playing!