One Button RPG
About
Play as a traveller stuck in a never-ending field full of eccentric monsters! This game is made as a submission for the 2022 One-Button Game Jam.
Dev Notes
- If you're having performance issues in the web player, try downloading the game for your platform.
- For the best experience, I suggest playing this game using a controller that can vibrate. (Vibration seems to only work on native builds.)
Tips
- You can learn other spells by completing specific 'milestones'. (e.g. slaying 5 monsters, fleeing 3 times, etc.)
- You can jump twice in the platformer mini-game.
- A mini-game is not complete until its window closes.
- You recover less MP from fleeing, however, it still marks the fight as 'complete' allowing you to progress faster.
- You can also recover MP by 'withdrawing'.
- Gameover fully restores your HP and MP.
- When prompted, click mysterious buttons to trigger a surprise.
- There are 15 'fixed' levels in total.
- Encounters after the final fight are randomised.
Controls (The 'Action' button)
Keyboard:
Space/Return
Mouse:
Left/Right/Middle
Controller:
Any face button
Interactions
'Tap'
Press then immediately release the 'interact' button
'Hold'
Press and hold the 'interact' button until the sound/vibration plays.
'Press/Longtap'
Release the 'interact' button after 'holding' it
What's New
v1.0.1:
- Improved web player experience.
- Fixed the 'instructions not appearing' bug.
- Due to the change in how timing-related actions are handled, some mini-games may feel a bit different, if you played an earlier build.
Credits:
Kenney Fonts
Godot 3.5
Libresprite
FamiStudio
SoundDevX