Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Who is the Game suitable for?
For People who like to work together and are willing to learn (Steep Learning Curve).
For People who like coherent Graphics and still like to leave out their Graphics Card Fans.
For People who like to play complex Games but can only play a maximum of one Hour.
For People who appreciate a high Replay Value and constantly want to discover something new But also want to play the Familiar again at any time. (Be a baker For the hundredth time or just try something New. Hunter? Blacksmith? Or the village troll?)
For People who like regular Content Extensions (Come here Weekly).
For People who also like to play with friends (You can "be born" together with up to three Friends, i.e. Quadruplets) For People who want to watch Ingame sometimes others (I sometimes just look at what drives others like that. Mostly you kind of go along with it ...)
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
In Part, my Faith in Humanity was restored by One Hour One Life. Such a lot of Cooperation and warming Words in such a short Time you hardly get to hear anywhere else – especially not in the gaming scene, when every Child is each other's Mother ... Well, you know. Sometimes the Game may seem hectic and clear and you are always under Pressure in general. A whole Life in only 60 Minutes, you shouldn't waste any Time! Not only do you always get the Feeling here in an Hour that you have contributed something positive to the respective Game world – I have also caught myself a few Times reflecting on your own Life and thinking about the precious Time. If you already want to kill Time with Games, then the constantly evolving One Hour One Life is definitely a very good Choice for that.
As always, you can find my extensive Review here: https://videospielkombinat.de/one-hour-one-life-ein-leben-mit-dem-tod-im-hinterkopf
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free An incredibly interesting and exciting Concept for a multiplayer game.
One is born totally helpless and in the Beginning relies on the Compassion of another Player, the virtual Mother. Only if she gives you something to eat will you have the Chance to get older-and every Minute of your in the Game a Year.
Once you're old enough, you can become a helpful Member of Society. You can help grow food, Hunt animals, build tools or Houses-depending on what your Ancestors have achieved so far.
There is already the important Point-once you are playing, you will leave behind a World for your Descendants, with which they, i.e. other Players, have to work.
Unless you are killed by wild Animals, another Fellow Player or lack of Food, you die of old age after 60 Minutes at the latest. Then you can be reborn-to a new Server, to a new Family, to new Family relationships and with new Prerequisites.
I like the Art style incredibly well and the Soundscape has been very lovingly designed.
The incredibly many (several Thousand (!)) Craft Recipes can scare you In the Beginning, but if you don't know further after the Tutorial, you can seek Help in the Wiki or ask your Fellow Players. So far, I have only found helpful People who are patiently trying to explain the Basic Principles to you.
In the End, the Only question is: What kind of Legacy would you like to leave?