OrbitFall: A Text Adventure
About
Version 1.1:
8/26/2016
- Fixed typos, mostly.
- Aligned text left by default for easier reading.
- Fixed one ending being written too long, thus cutting off the text that says you beat the game.
Version 1.0: Release!
Welcome to OrbitFall! This is my very first coding project, based on a tutorial in the Udemy series by Ben Tristem: "Learn to Code by Making Games - the Complete Unity Developer."
I took the Text Adventure lesson, and not only changed it and customized it, but to make sure I REALLY understood the material, I elaborated on the techniques I learned and made my own fully fledged beginning-to-end text adventure.
The game features a basic inventory system, a suit with a few useful functions, and multiple endings. You can die, too, if you're not careful!
This game can be completed in a few minutes, mostly depending on how fast you read. ;)
Enjoy the adventure!
--Kyle