Oriental Empires reviews

Translated by
Microsoft from Deutsch
Early Access Review Just Another Civ clone? Since I have always had a great Interest in Asian Cultures, "Orientel Empires" was a Compulsory Purchase for me. Although I avoid "early access titles" like the Devil the holy Water, I was able to let myself go to a Purchase, induced by the consistently positive Comments and the unbeatable Price. After you start the Game you get to an absolutely atmospheric Home Screen, which is accompanied by a Sonorous soundtrack, which proves worthy of the Epic Of the long Chinese History, and encourages you to play as soon As possible. . In addition to a Single Player, the Game also offers a Multiplayer Mode, which is not yet included in the Game, but is served. The Single Player mode Is divided into a historical Campaign and randomly generated maps that can be created in Shape, size, And raw Material Distribution, depending on your Preference. Getting Started I chose the historic Campaign. First you have to choose a Starting Nation, and here the historical Precession immediately stands out with which the Developers worked. So my worst Fear is that the Peoples are a Single Porridge, born of Western Ignorance, immediately dispersed at the beginning, besides the Chinese Peoples there are a Variety of other Ethnicities and Cultures (Tibetans, Mongols, "Barbarians," Etc ...) The differences Greatly. The Round Limit ranges from 0-9999, and is free to adjust depending on your Taste!!! To the Game The Map is incredibly beautiful, and is characterized by its Attention to detail. This is how the City'S appearance Develops depending on the Level of research. You can scroll from the typed "Total War view" of the Figures to a complete Imperial View (Map is really huge) without being disturbed by Store times. Settling and Building works like Civ, but resources are rarer and more important for Production than with the great Role model. What is brand new is the Satisfaction of Citizens, who in turn divide into Workers and Aristocrats. This is increased or lowered by various Factors, and can even prevent the Expansion of Cities, or even lead to a Revolt. In addition, it is always necessary to consider which Buildings you build where, there are no wild Expansion of the City, as it is quickly in favour of economic Ruin. The Research Tree is historically Ackurate, and makes sense of its bonuses distribution. I was Particularly surprised by Diplomacy, it not only works, but is vital to survival. A real ruler's feeling arises once again with the Use of different Exits with which one can rule the Kingdom. The Combat System This is simply tantamount to a Revolution in The Genre. Each Unit is integrated into a large Battle plan by different Commands. This allows mass Battles and Sieges to be coordinated, which will miss The Game again in a Draught. Especially for Friends of Multiplayer, this Feature is likely To make for gripping hours in front of the Tube. Conclusion I'm just thrilled. While I was playing this Game, I didn't have to think about Civ for a single second, it's a standalone game where you realize how much Love and Dedication the Developers have invested. Their Depth and Claim to historical Accuracy create an Atmosphere that only melts Time away. Clear Buy recommendation! And the Developers good Luck!
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