Other worlds India reviews

Translated by
Microsoft from Spain
I would love you to give your Follow to my Mentor Page on Steam: DarkySama Gaming. Game PRETTY BAD, does not explain anything, the controls are horrible... The only good thing is the music and it is cheap. The only players who will buy this game are those who get the 100% of achievements, you get all the achievements with just starting a game, nothing gratifying to make achievements like that but good... Buy It ONLY if you like to have games with achievements at 100%... Any other person please AVOID. If you liked/disgusted my analysis/review I would appreciate enough that you value it with the buttons below.
Translated by
Microsoft from French
Other worlds India is stupidly hard, even by loving the challenges the difficulty is far too exaggerated. You can die almost suddenly at the slightest touch with an enemy, without having time to react, and this, 10 seconds after starting the first level. I have nothing to say about graphics and music, it's a low-budget game. However the tutorial presents the keys of the keyboards for the controls, even if one uses a joystick. This makes the first unpleasant moments in terms of maneuverability. If we couple this with the staggering difficulty mentioned above, it makes a very bad quarter of an hour for the players. And as for the fact of getting all the successes just by starting a game, I do not approve. I end up with a so-called "finished" game in my collection, while I spent just a few minutes trying to survive. PS: you can also die in the tutorial, by an enemy that kills you in a fraction of a second. It says the color, but I'm laughing yellow.
Translated by
Microsoft from Deutsch
"Other Worlds India" is a 2D hardcore jump and Run. The Most Positive thing you can say about this Game: The Graphics have succeeded, sometimes the Animations have even come out quite sweetly. We are a Kind of ninja cat and run through the Levels equipped with Creaking and jet pack. Crush Enemies, such as Snails or birds, drop Coins, which we can then use at Stalls for Upgrades. Even the gentle Piano Music is quite nice and makes a good Contrast to the nerve-racking Gameplay. And with the Keyword Gameplay, we come to the Problem. Although the Control is fine, if somewhat sluggish, it becomes absurd with the Opponents, some of whom race uncontrollably on one. In addition, many Enemies need far too many Hits to bless the Temporal. This doesn't make the Gameplay Hardcore, it just becomes frustrating. One can only hope for Luck (which usually does nothing) or memorize everything. And even then, your own Figure is far too sluggish to avoid Hits through Skill. Then there is also a lack Of Checkpoint, which completely lands the Fun in the untidy cellar. Again and again one gets the Impression that only attempts were made to stretch the Game through Unfairness. Rating: 6/10 Atmosphere-/10 Story 6/10 Graphics 6/10 Sound 5/10 Game Mechanics 2,10 Balancing 3/10 Game Pass Conclusion: Good optical Design meets grey-like game design. 3/10 Overall Rating
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