Our Shadows
About
Description
Our Shadows tells the story of a man facing the shame and grief of his past as he explores a house littered with memories. Will he find peace and make a cozy space for himself, or will he descend further into despair?
The Team
Pentacule Games is:
- Aaron Panagos - environment art
- Edward Lu - tech art, engineering
- Jeremiah Johnson - narrative design, music, sound design
- Michelle Juett - 2D art, character art, animation, narrative, production
- Ray Pencil - programming, game design, content design
- Voice acting provided by BJ Becker, Randi Richards, and Jeremiah Johnson.
The Jam
Our Shadows was developed for the Seattle Indies Slow Jam 2021, over two weeks. All visual assets, voice acting, and music were created in-house for this jam. Sound effects partly sourced from sfx libraries and partly created and edited in-house. Developed using Unity, Photoshop, Maya, Spine, Reaper, and Wwise.
Content Disclaimer
This game contains subject matter and themes that might be upsetting for some players. While the game is generally intended for all ages, it includes themes of death, medical ailments and procedures, and family conflict depicting high emotion and raised voices. Personal discretion is advised.