Overbooked
About
There are three levels in the game, and you must find the tickets to open up the gate and proceed.
Once you have a whole ticket, you must find the open seat!
This game was developed using SDL for 2D rendering, FMOD for sound, Paint.net for animation, and FL Studio for the music.
The game and engine were programmed with C++ and the source is included. It includes optimized rendering, camera movement, animation, character hierarchies, and physics collision detection and resolution.
Therefore, this game was entirely hand crafted with my programming, art, and music.
I hope you enjoy it!
Patch Notes:
- v1.2.1:
- fixed a bug in which players that did not have visual C++ redistribute installed were unable to play the game.
- players could not use F to punch, fixed this issue