Overlord: Fellowship of Evil reviews

Translated by
Microsoft from Deutsch
FINGER WEG!!!!! Warning!!!! This Game convinced me because of the Predecessors and the SPiel Fun I had immediately. ReJr. When I learned that I could play it with Friends. But then after 30 minutes of playing ... EINE ENTTÄUSCHUNG "!!! Here is my Pro and Kontra list. Pro:-Kontra:-The fights are cheap waste without Meaning and Mind. -The Minions are practically useless without any significant Function. -The Fights always run the same ... Autoattack. -The Puzzles in the Game are linear and a cheeky of Imposition. -The Camera is one of the Biggest Impositions in the KoOp game-It lacks the reasonable Memory Function ... NO SPEICHERN possible-.-Autosave only.-.--Very bad Adaptation and mies programmed Consoles Version conclusion: Please Leave the Fingers of this Game ... It's not worth the Money. I am deeply disappointed In Codemaster. The whole Game seems like cheap Smartphone programming. I think on the Mobile phone there are even better games that are free and run even better. Overlord 1 and 2 were the upper Hammer ... Fellowship of Evil is a cheeky Attempt to Make Rubbish money. This SPiel appears as a student Exam Performance in the Lecture first Attempts at Programming. And a game that is created over several Hours should have a manual Storage Function. And so I think that there was only the Source code of the console And that it was adapted From Temporary Interns to the PC.
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Translated by
Microsoft from Deutsch
I don't think the Game in and of itself bad. Clear... It is different from the first and second Parts, but it is also not a Follyer of the Series. The Story ties in with the second Part (I think at least), but it's not an official third Part. If it were a third Part I could understand the ♥ ♥ ♥ ♥ ♥ ♥ ♥ torm ... But no matter ^^ The "RPG" style that was brought into play I think is quite good and would like to see it in the third Part, after all, there has never been a Class System in the Overlord Series. It seems To me that the Minions put a bit of a bit of a background, which I don't think is bad in principle because they relied more on the Minions, especially in the first Part. What is a Pity, however, is that this allows any tactical thinking to be passed over. In the Row you still had to position your Minions tactically, now you just close on it and hope that all turns out well. I also like that you can now summon Minions at any time and don't always have to look for these Hills. Yes, you can only summon 2 Minions of each Variety or "Store" in the beginning, but in the Course of the Game this becomes more, in addition they become even stronger permanently. Not by killing opponents or collecting their Legacies as in the Series, but by upgrades that can be bought in the Tower for the designated Currency. For the third Part, however, Third-person view and an Open-World would again be desirable, the Game is very lacking. Conclusion: I have no regrets about the Purchase and would recommend it to all those who like to find Games like Diablo, Gauntlet, Torchlight etc. Keep in Mind That it's a Game from the Franchise and not a Successor to the Franchise! Finally, if you read one, if you want to plan a third Part of the Series, please don't do it exactly like this Game. Makes a Mix of the Series and Fellowship of Evil. If the RPG Element is still expanding a bit with zb. Talent Trees, as is customary in RPG, are not like here with four Characters who have only mastered three attacks (should this not become even more in the Course of the Game). PS: Have played for just 2 Hours and hang on in the Prologue. It Is the switch puzzle in the last Level. Either I'm too stupid for it, or it's intended to play in a full Group. If this is not the Case, it is a Bug ... Anyway... Can anyone help me? Is that with you too? Adds me to this in the Friendlist,)
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