Overthrone (tylermerlino, AlexanderDawisha, Daniel Anderson, Xander Quiton, hoffme15, DeanZuo, CGBlue, Tanner_Fred)
About
Overthrone is a 2D top-down action/adventure.
You play as a nameless knight who has come to overthrow the evil king, hidden in his castle.
You are armed with a magic sword that can be thrown and recalled back to your hand.
Fight your way through the king's army, improve your sword with elemental enchantments, and save the kingdom!
Controls:Supports Keyboard and Mouse
No controller support
MoveWASDMelee AttackLeft ClickThrow AttackHold Left Click + ReleaseRecall SwordLeft ClickAimMouse CursorEquip CharmQStart/Advance DialogueEPause / Skip DialogueEsc PurchaseBuy Overthrone as part of the MSU GameDev Charity Bundle!
Once bought, you can download the game from the Charity Bundle Downloads page.
To play, unzip the folder and open the Overthrone application.
Credits Production TeamDaniel Anderson: Lead Programmer & Quality Assurance Manager
Richard Chen: Lead Artist & UI Programmer
Alex Dawisha: Level Designer
Tanner Fred: UI & Puzzle Designer
Alex Hoffmeyer: Composer, Sound Designer, & Story Writer
Tyler Merlino: Producer, Combat Designer, Programmer
Xander Quiton: Gameplay Programmer
Dean Zuo: Enemy & Environment Artist
Pre-Production CollaboratorsJordan Bakke: Programmer
Shawn Pryde: Programmer & Designer
Brendan Walsh: AI Programmer
This game is a student project made as part of the Michigan State University Game Design Studio 2020 Charity Bundle.
Special ThanksJeremy Bond: Professor
Katrina-Monica Zacarias: Teaching Assistant
We are profoundly grateful to you both for your instruction, your support, and your encouragement throughout this project.
Our fellow MSU GameDev students and playtesters
Thank you for all of your support and feedback!