Part of a series of prototypes focused on designing gameplay.
A frantic collect and avoid game where your objective is to break boxes and collect 15 gems to open up the portal to the next level. Avoid the rockets headed your way!
- WASD or ARROW keys to move
Take screenshots and let me know how high of a score you got and how many levels you completed!
Any ideas on how to improve the base gameplay? Let me know in the comments below!