Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I got the Game in a Sale because I kind of Fancied a non-violent 3D Jump & Run "of the old Days because of" The old days. " Pacman was just right for me and these Kind of Games are really sown rough by now.
I have to say that I have given the Game a lot of ' Freedoms '. It is just made for Children and just on Knuddelig Etc.
Still, it couldn't really captivate me. The Levels are relatively Lovel-only clapped together and any explorer ambitions didn't really come up. Especially since I didn't really understand the level principle. Sometimes you don't find everything, in the next Level you don't find it again-and by that I don't mean I didn't see anything the first Time, it's just not there yet, or you're forced to play the Levels several times to get everything.
That's kind of very confusing.
All in all, a Game that is "quite nice," but nothing more. It's not innovation, you don't even Feel like the Developers thought anything. The Camera is often next to it, so you don't know where to jump at all and so often involuntarily crashes into the Abyss because you don't see where you actually end up.
Too bad actually, because I was more hoping for a Game that I really Enjoyed. Alas, it doesn't. No Idea if it's still bucking properly "later," but as far as I played, little joy came up.
Translated by
Microsoft from French
Microsoft from French
Round like a balloon, and more yellow than a lemon, it's PAC-man! He comes back here for colorful 3D adventures in a platform game resolutely inspired by Marios, a genre with quasi-subscribers absent on PC, and it's a pity.
The game is pretty basic and is very clear to a young audience, the difficulty (except a few surprising passages) is very low, but the game is not simplistic. The enemies are almost all alike (surprise, they are ghosts), but have different attacks according to their color, and by eating power-PAC balls, your PAC-man can also transform itself and change more or less radically its gameplay ( fire eater, ice-eater, Chameleon, rolling stone, air balloon, magnetic PAC, bouncing PAC, whirling PAC, choice is vast). Each transformation has only a very precise gameplay, and the transformations are not free, the PAC balls of the appropriate color are always placed before a passage that requires them. The platform passages can be a bit difficult to grasp because of the sometimes not crazy prospect, but most of the jumps are thought to be made with a simple well-titled jump, and the game offers a double jump, so the right to error is rather Wide.
The game also has some "collectibles", but they are practically all mandatory to get since located at the end of the level on the main levels of the game, which made that happened at the end of the game one has in theory unlocked all the bonuses, mini-games Arcade with Pacman in main perso, adapted from the old arcade games of the years 80.
Overall I would say that the game fulfils its objectives, although boring for amateurs of the genre, it breaks down all elements of gameplay that form the basis of all 3D platformers and it explores them one by one, without mixing them to avoid complicating things , and it is therefore an excellent approach to the genre for the youngest. For the PGM, it can always serve as a relaxing adventure for the fans of the yellow ball, but you should not hope for a memorable slap.
We will also regret the completely silly pricing for Europe (€39.99 instead of $19.99) which probably contributes to the non-popularity of the game.