Pacha: Habitat Protector
About
After hibernating during the winter, Pacha wakes up and goes to search for food for her offspring. However, while Pacha was sleeping, humans have entered the forest and are now destroying it by harvesting trees for power. Pacha must now fight to protect her habitat and keep her cubs fed.
The Team
Guang Ling Andersen, Art Director
Lukas Damgaard, Game Director
Lasse Skak Ernst, Audio Designer
Jeppe Stougaard Faber, Game Programmer
Ester Fallesen, CG Artist
Jonathan Hertz, Game & Level Designer
Nicolaj Jensen, Game & Level Designer
Shayan Khan, CG Artist
Christoffer Nicolai Kiaby Kjær, QA & UR Manager
Nadia Palasin Larsen, Project Manager
Rebekka Mejlby, CG Artist
Rikke Wolf Pedersen, QA & UR Manager
Rasmus Theilade, CG Artist
Regnar Vedsted, Game Programmer
Aaron Visschedijk, Game Programmer
Frederik Roar Weber, Game Programmer
Jesper Tuan Anh Bui, Tester
Anders Lund Dick, Rigging Sumaya Jama, Tester Sarah Emma Jensen, Tester Mikki Jordan, Tester Nicolaj Knudsborg, Tester
Caroline Larsen, Tester
Ingrid Germana Assis Lima, Tester
Niklas Pelle Michelsen, Tester
Thomas Watcharawut Kuna Mogensen, Tester
Ingi Jansson Müller, Tester
Jakob Nørholm, Tester
Sebastian Hinchely Pedersen, Tester
Emma Pilkington, Tester
Frederik Stief, Tester
Lui David Buchardt Thomsen, Tester
Michael Tran, Tech artist
Magnus Wahlers, Tester
Niels Zacharias, VFX artist
Unity
DADIU
Stefan Svane (For feeding us)
Amanthi (For bringing us together)
The other DADIU teams
The nice anonymous people who agreed to help.