Pacific Takedown (Josh Finkel, ariz, catsket, Nycelly, adomaniia, AshleyE113, frogf, nickp891)
About
Pacific Takedown is a top-down pixel art action game set in a cyberpunk future. Play as the delinquent girl gang leader Mizuki, who’s got a personal vendetta against the sinister mega-corporation Pacific. Pacific has been slowly destroying her cozy seaside town, polluting the waters and taking all the people away into their brutal work schedules. Mizuki has seen enough! Armed with her metal baseball bat, she busts her way into the Pacific headquarters and decides to take matters into her own hands, smashing robots and discovering more about the nature of the company.
Enter the Pacific HQs, smash robots into walls and electronic appliances, and prepare to navigate through Pacific's increasingly convoluted and labyrinthine offices. Wreck havoc in your wake, and advance up the company's floors.
InstructionsIn Pacific Takedown, the goal is to advance onto the next floor by destroying all the robots, and to smash up the Pacific offices on the way. Robots take more damage when they collide into walls and objects, so don't forget to take advantage of the environment.
Move the player using WASD. Aim and attack enemy robots using the mouse, and left-click. Dash by pressing Left Shift, and Interact using E. Press Escape to access the pause menu.
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The Team- Catsket - narrative & UI designer
- Ashley Eliassaint - programmer
- Josh Finkel - project manager, level designer
- Dominik Kopiczko - enemy animation, narrative designer
- Kaz Li - character animation, FX artist
- Nick Portugal - programmer
- Donovan Robinson - programmer, audio designer
- Ari Zhou - level designer, environmental artist