Pakku Man

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About

This is a time attack collect of all of the things pacman clone made in Unreal Engine 4. I modelled all the 3D assets using Blender.

I started this project in order teach myself the unreal engine and learn their C++ based blueprint node system. I started with reconstructing the third person blueprint to do a top down angle so we can see pacman and when I realized I couldn't fit the entire level in one shot without resizing all of my assets, I used triggers to get the cameras to change angles when you nom your way into the other side of the level.

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Developer
rbazelais
Age rating
Not rated

System requirements for macOS

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Pakku Man screenshot, image №1126861 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io