Pandurbo Kargo
About
The goal is fairly simple: Navigate your spaceship through the level. Pick up the cargo by landing on the pad and bring it back to where you started.
Controls- ↑ / W: thrust
- ← / A: rotate left
- → / D: rotate right
This little game is the result of a 24(-ish) hours game jam. My own rules: Use a game engine that I have never worked with before and make all game assets (sprites, maps, sounds) by myself. I chose a game concept that I was already familiar with. At the end I ran out of time, so I did some bug fixing after the deadline. Also composing music is hard (at least for me), so I used an example from 1BITDRAGON and adjusted it slightly (probably made it worse). Read my first dev log if you want to know more about the development process.
Big thanks to the people who made these wonderful tools: Phaser, Matter.js, Tiled Map Editor, Aseprite and 1BITDRAGON (from which I shamelessly took the demo20 example as a basis).
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