Translated by
Microsoft from Russian
Microsoft from Russian
Pros: 1. The Music is pleasant, but annoying very quickly;
2. The Plot is not tightened, but interesting enough;
3. Without donation you can live;
4.beautiful picture;
5. Various modes, collections, mini-games (however, to play a long time to look for them items);
6. Events (1 event for 20 days) If you complete all the quests, you can get a special décor and items that will give bonuses for passage. Since The events last long, get the main reward mojo, even if 1-2 times a day to go.
Cons: 1. Monotony. In Each room you need to look for the same items. Music is also monotonous;
2. Despite the undemanding of the game, with the optimization of the problem;
3.do Not know how to English version, but we have problems with translation. Already at the beginning of the game you are treated as a girl, and in a minute you are a man (from time to moment this transgenality repeats) 4. Interface. For the PC version you could do it differently. You have 2 panels, one on top (health, experience, etc.) and from below (Friends, inventory, etc.), with their design and convenience of the problem is not, but the window in which you play a small, and it can not be increased. If These panels were on the sides, the window could be stretched by another 10-15% minimum. Because of this, it is not convenient to play, everything is very small, so I do not advise the game to those who have problems with vision. (Maybe so did not, the descendants that then the quality of the image will fall, in any case for me it is a disadvantage) In general The game is not bad, you can play, but if it was paid, I would not buy it.
I will update from Time to time.
Translated by
Microsoft from Russian
Microsoft from Russian
The Review is focused on those who played in the first part of the Panic Room.
Pros: 1. Availability of ALL gift items from level 12. More precisely from 10, and with 12 only cheese is added (who played in the first part, should at least be puzzled by this exception).
2. Collectible items fall off the first time.
I was not let down by the feeling that it is temporary, until the people in the game does not go. After the harvesting of the Four seasons of the first part, it is like cheating.
3. Puppeteer Bracelets-The only realistic thing in the game, which clearly lacked in the first part.
Cons: 1. Blunt plot. Yes, in the first part, too, there are many moments that cause the desire to beat your head against the wall. But to do so. I will not Spoiler. The Only intrigue is who's a puppeteer. And They keep the players interested. I had enough before Ryan's daughter and a couple of missions with her. And Everyone is so frankly blunt, like a puppeteer idiot, and they are all geniuses that I wanted to kill someone: can brains in place will stand in the characters.
2. Condition of the House. I do not believe that the old mansion was stolen to such a state in 10 years. These are modern constructions without constant repair of crumble. It's like the war has passed.
3. In the first part the participation in the promotions is important for the production of decors. Decors are needed for faster pumping of the character, collecting tokens, the loss of the overhanded, increasing the speed of life recovery. But in the second part there is no such necessity to invest in the action: there is no Crete, there is no possibility of leveling the character (due to additional missions), it means that there is no possibility to significantly increase the character's life-with a low level and the amount of life of the decors Meaningless.
4. For the same reason, the amulets that fall for collecting collections are meaningless-these are "golden" amulets for 2-3 hours of action. With 200 points of life? All right, about 100 more biscuits and about 6 cups of tea from the neighbors ' decors. And to do it to spend "gold" amulets?
5. There is no possibility to change the mode of passing the room using the activator. And It's a mess: the level is impossible to swing as in the first part, so the amount of life is low, and then you have to spend HP on re-passing the room. With This mechanism of Hemplya it is annoying.
Not recommended.